Archdruid VGtM (5e)
This article is about Druid, High level NPC druid for 5th edition. | |
For other uses of Druid, see Druid (disambiguation). |
5th edition Pointer +
Archdruid (VGtM) (NPC) (pointer) [1] | ||||||||||||
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Medium Humanoid (Any Race), Any Alignment | ||||||||||||
Armor Class: 16 (hide armor, shield) | ||||||||||||
Hit Points: 132 | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Saving Throws: Int, Wis | ||||||||||||
Skills: Medicine, Nature, Perception | ||||||||||||
Senses: passive Perception 19 | ||||||||||||
Languages: Druidic plus any two languages | ||||||||||||
Habitat: Forest, Mountain, Swamp, Underwater | ||||||||||||
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4 | ||||||||||||
FeaturesSpellcasting (Druid). ActionsScimitar. Melee Weapon Attack: |
Unofficial Description: Druid of high level
Sources and Notes
- ↑ et. al., Mike Mearls (November 2016). Volo's Guide to Monsters. (5e) Wizards of the Coast. ISBN 978-0-7869-6601-1. p. 210. Licensed: © Wizards of the Coast (used under 'fair use' clause).
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