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Archdruid VGtM (5e)

Disambiguation.png This article is about Druid, High level NPC druid for 5th edition.
For other uses of Druid, see Druid (disambiguation).

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Archdruid (VGtM) (NPC) (pointer) [1]
Medium Humanoid (Any Race), Any Alignment
Armor Class: 16 (hide armor, shield)
Hit Points: 132
Speed: 30 ft.
STR DEX CON INT WIS CHA
Saving Throws: Int, Wis
Skills: Medicine, Nature, Perception
Senses: passive Perception 19
Languages: Druidic plus any two languages
Habitat: Forest, Mountain, Swamp, Underwater
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4

Features

Spellcasting (Druid).

Actions

Scimitar. Melee Weapon Attack:

Change Shape (2/Day).

Unofficial Description: Druid of high level



Sources and Notes

  1. et. al., Mike Mearls (November 2016). Volo's Guide to Monsters. (5e) Wizards of the Coast. ISBN 978-0-7869-6601-1. p. 210. Licensed: © Wizards of the Coast (used under 'fair use' clause).

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