Open main menu

Dungeons and Dragons Wiki β

Armor of Obedience (3.5e Equipment)

Homebrew.png
Author: Eiji-kun (talk)
Date Created: 10-14-13
Status: Complete
Editing: Mechanical changes on Talk.
 Ratings for this homebrew:
Average:
NA
/ 4

 1 users favored it (4/4).
 0 users liked it (3/4).
 0 were neutral on it (2/4).
 0 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article


Armor of ObedienceEdit

Armor of Obedience
Price: 20,000 gp
Body Slot: Body
Caster Level: 17th
Aura: Strong Enchantment
Activation: --
Weight: 75 lbs

This full plate seems form-fitting and adjusts to the user, becoming a second skin. But those who wear it always have glazed eyes, as if they had no soul.

Sometimes known as armor of the golem guardian, this +5 full plate is form fitting, with only a -2 armor check penalty and 25% arcane spell failure. Those who put it on do not need to eat or sleep, and they may sleep in armor without penalty, and they do not have a penalty to speed for wearing heavy armor. They gain Combat Expertise as a bonus feat, and increase the AC bonus for fighting defensively or total defense by +2. There seem to be no downsides, and yet this armor is indeed cursed.

Once donned, the armor cannot be removed. In addition any commands from other creatures are treated as suggestions (as per the spell) with no save, including harmful suggestions which would otherwise fail (though they may not purposefully self-terminate even when ordered to). The user does not technically lose their free will, but they are forced to obey anyone to gives commands. As a result, they are often used by evil people whose first command is for the subject to follow and obey only their commands. This is an important step because otherwise the user will obey ALL commands, given from ANYONE. In addition, the user may twist poorly worded commands as needed. It is perhaps this weakness that creation of this particular type of cursed armor fell out of use and its original creators lost.

A remove curse or equal or higher caster level, or a break enchantment will make the armor able to be removed, though they may still require orders to remove the armor. protection from evil prevents further commands from being issued during its duration, but does not stop previous commands given.

Prerequisites: Craft Magic Arms and Armor, dominate monster.
Cost to Create: 10,000 gp, 800 EXP, 20 days.



Back to Main Page3.5e HomebrewEquipmentMagic Armor

Eiji-kun's Homebrew (5605 Articles)
Eiji-kunv