Astral Elf Warrior (5e)
5th edition Pointer +
Spelljammer |
Setting |
Astral Elf Warrior (pointer) [1] | ||||||||||||
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Medium Humanoid (Elves, Astral Elves), Any Alignment | ||||||||||||
Armor Class: 16 (breastplate) | ||||||||||||
Hit Points: 58 | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Saving Throws: Dex, Wis | ||||||||||||
Skills: Intimidation, Survival | ||||||||||||
Senses: darkvision 60 ft., passive Perception 13 | ||||||||||||
Languages: Celestial, Common, Elvish | ||||||||||||
Habitat: Wildspace, Astral Sea | ||||||||||||
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesFey Ancestry. [2] The elf has advantage on saving throws it makes to avoid or end the charmed condition on itself, and magic can’t put it to sleep. ActionsMultiattack. |
Unofficial Description: Astral elf soldier
Sources and NotesEdit
- ↑ Christopher Perkins (16 August 2022). Boo's Astral Menagerie. (5e) Wizards of the Coast. ISBN 978-0786968220. p. 13. Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
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