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Aura of Menace (3.5e Feat)

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Adopter: Surgo (talk)
Original Author: Red Rob (talk)
Date Created: 3/13/2013
Status: Complete
Editing: Clarity edits only please
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Aura of Menace [Skill] "Hand me my wallet. It's the one that says "Badass motherfucker" on it" Benefits: This is a skill feat that scales with your ranks in Intimidate.

  • 0 ranks: You gain +3 to Intimidate checks and saves vs fear effects.
  • 4 ranks: When you use the Demoralize Opponent action it affects all opponents within 30' that can see you, and the Shaken effect lasts for 3 rounds. This effect cannot increase a targets fear level past Shaken.
  • 9 ranks: You gain a Frightful Presence. Whenever you charge or confirm a critical hit all opponents with less hit dice or levels than you that can see you must make a Will save (Constitution based) or become Frightened for 5d6 rounds.
  • 14 ranks: You become immune to fear. Any opponent that fails a save against your fear effects becomes afflicted with a nightmare spell each time they try to sleep, which continues each night until they pass the saving throw or they die.
  • 19 ranks: You can radiate a fear aura as a swift action out to 15' that forces each affected creature to make a Will Save (Constitution-based) or be affected as by a fear spell. Creatures that pass are immune to this aura for 24 hours.



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