Difference between revisions of "Cala'diel (5e Campaign Setting)/Stats/lvl3Paladin"
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{{5e Monster | {{5e Monster | ||
− | |name=Level 3 | + | |name=Level 3 Paladin Class NPC |
|size=Medium | |size=Medium | ||
|type=Humanoid | |type=Humanoid | ||
|subtype=Human | |subtype=Human | ||
|align=Neutral | |align=Neutral | ||
− | |ac= | + | |ac=16 |
− | |acfluff= | + | |acfluff=13 (Chain shirt)+ 2 (Shield) + 1 (Defense) |
− | |hp= | + | |hp=24 |
− | |saves= | + | |saves= WIS, CHA |
− | |hd=( | + | |hd=(2d10)+13 |
|speed=30 ft. | |speed=30 ft. | ||
− | |str= | + | |str=12 |
− | |dex= | + | |dex=10 |
− | |con= | + | |con=16 |
− | |int= | + | |int=11 |
− | |wis= | + | |wis=12 |
− | |cha= | + | |cha=15 |
|conditionimmunity= | |conditionimmunity= | ||
|senses= | |senses= | ||
− | |perception= | + | |perception=11 |
− | |languages=Common | + | |languages=Common |
|cr= | |cr= | ||
|xp= | |xp= | ||
|qualities= | |qualities= | ||
− | {{5e AbilName| | + | {{5e AbilName|Lay on Hands}} They have a pool of 15 hit points to spend. |
− | {{5e AbilName| | + | {{5e AbilName|Fighting Style}} Defense. +1 AC while wearing armor. |
− | {{5e AbilName| | + | {{5e AbilName|Divine Smite}} They can expend a spell slot to deal 2d8 radiant damage in addition to the weapons damage on a melee attack. Plus 1d8 for for each level spell slot higher than first up to 5d8. |
− | {{5e AbilName| | + | {{5e AbilName|Divine Health}} They are immune to disease. |
|actions= | |actions= | ||
− | {{5e AbilName| | + | {{5e AbilName|Morningstar}} +3. Hit: 5 (1d8 + 1) piercing damage. |
− | {{5e | + | {{5e Ability|Spellcasting| Thier {{srd5lc|Spellcasting Ability}} is {{SRD5|Charisma}} with (spell save {{SRD5|DC}} 13, +5 to hit with spell attacks). They know the following spells and have the listed number of spell slots:<br /> |
− | + | 1st level (3): [[SRD5:Cure Wounds|Cure wounds]], [[SRD5:Bless|Bless]], and [[SRD5:Divine Favor|Divine Favor]]<br />}} | |
− | {{ | ||
− | |||
− | {{ | ||
}} | }} | ||
== Equipment == | == Equipment == | ||
− | They carry a | + | They carry a morningstar, a shield, are wearing a chain shirt with commoner's clothes, 2 gold, and a holy symbol. |
Latest revision as of 22:19, 26 June 2017
Level 3 Paladin Class NPC | ||||||||||||
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Medium Humanoid (Humans), Neutral | ||||||||||||
Armor Class: 16 (13 (chain shirt)+ 2 (shield) + 1 (defense)) | ||||||||||||
Hit Points: 24 ((2d10)+13) | ||||||||||||
Speed: 30 ft. | ||||||||||||
| ||||||||||||
Saving Throws: WIS, CHA | ||||||||||||
Senses: passive Perception 11 | ||||||||||||
Languages: Common | ||||||||||||
Challenge: ( xp)Proficiency Bonus (PB): | ||||||||||||
Lay on Hands. They have a pool of 15 hit points to spend.
Fighting Style. Defense. +1 AC while wearing armor. Divine Smite. They can expend a spell slot to deal 2d8 radiant damage in addition to the weapons damage on a melee attack. Plus 1d8 for for each level spell slot higher than first up to 5d8. Divine Health. They are immune to disease. ActionsMorningstar. +3. Hit: 5 (1d8 + 1) piercing damage. Spellcasting. Thier spellcasting ability is Charisma with (spell save DC 13, +5 to hit with spell attacks). They know the following spells and have the listed number of spell slots: |
Equipment[edit]
They carry a morningstar, a shield, are wearing a chain shirt with commoner's clothes, 2 gold, and a holy symbol.