Difference between revisions of "Canon:List of Dungeons & Dragons 4th edition monsters"

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Latest revision as of 20:21, 25 January 2020

See also: List of Dungeons & Dragons monsters


Dungeons & Dragons 4th edition (see editions of Dungeons & Dragons) was released in 2008. The first book containing monsters to be published was the Heroic Tier adventure Keep on the Shadowfell, followed closely with the release of the first set of "core" rulebooks.

WTC 21718 - Keep on the Shadowfell (2008)[edit]

Keep on the Shadowfell is the first official product from the 4th edition Dungeons & Dragons line.[1] It is part one of a three part series of adventures. The monsters appear in the 80-page adventure book booklet and are organized as they appear in the adventure encounters.

ISBN 978-0-7869-4850-5

Creature Page Other Appearances Variants Description
Kobold 16-17,25-28 Monster Manual (2008)
    Small reptilian humanoids
Drake 30,42 Monster Manual (2008)
    Small carnivorous reptiles similar in form to the theropod dinosaurs
Human 30 Monster Manual (2008)
    
Gnome 31 Monster Manual (2008)
    Small and slender humanoids
Halfling 31 Monster Manual (2008)
    Small humanoids
Rat 38,54 Monster Manual (2008)
    
Goblin 38-40,42,44 Monster Manual (2008)
    Small green humanoids
Hobgoblin 40,64,66-68,69 Monster Manual (2008)
    Normal size humanoids covered in coarse fur.
Zombies 46,48,60,71,74 Monster Manual (2008)
    Undead decomposed corpses
Skeleton 50,60,79 Monster Manual (2008)
    Undead decomposed corpses to the bone
Ochre Jelly 54 Monster Manual (2008)
    Resembles a giant amoeba
Kruthik 56-57 Monster Manual (2008)
    Four-legged reptilians with natural plate armor covering most of their body
Blue Slime 59
    
Spider 65 Monster Manual (2008)
    
Gelatinous Cube 70 Monster Manual (2008)
    
Ghoul 74 Monster Manual (2008)
    Undead decomposed corpses
Homunculus 75 Monster Manual (2008)
    Clay scouts are small flying gargoyle-like creatures made from clay
Vampire Spawn 76 Monster Manual (2008)
    Pale undead humanoids with fangs
Dark One 77 Monster Manual (2008)
    Small humanoids from the Shadowfell plane
Deathlock Wight 79 Monster Manual (2008)
    Varies but generally an undead corrupted corpse resembling his living form

WTC 21720 - Monster Manual (2008)[edit]

This is the first monster book for the Dungeons & Dragons 4th edition, published in 2008. This book features an alphabetical listing of monsters on page 3, an introduction on pages 4–7, the monster descriptions on pages 8–275, instructions for converting some monsters into NPCs and PCs on pages 276-279, a glossary on pages 280-283, and a list of the monsters in the book ranked by level on pages 284-287.

ISBN 978-0-7869-4852-9

Creature Page Other Appearances Variants Description
Aboleth 8-9
    Large eel-like aberrations with potent psionic abilities
Aboleth Servitor 9
    Human aberrations with translucent and slimy skin
Astral Stalker 10
    Humanoid abomination with large claws and skull-like face
Atropal 10-11
    Floating humanoid abomination resembling a Ghoul
Blood Fiend 11-12
    Four-arm humanoid abomination with large claws
Phane 12-13
    Half-cat half-humanoid abomination with a misty consistence
Tarrasque 12-13
    Huge tyrannosaurus-like abomination with horns
Angel 14-17
    Varies but generally humanoid forms with wings
Archon 18-21
    Varies but generally humanoid forms made up from an element
Azer 22-23
    Resembles a dwarf with brass-colored skin, and hair and beard of flames
Balhannoth 24
    Large worm-like aberration with tentacles
Banshrae 25
    Humanoids with insect-like features
Basilisk 26
    Large six (sometimes eight)-legged lizard
Bat 27
    Large bat-like creatures
Battlebriar 28
    Plant creatures resembling large frogs with claws and large teeth
Bear 29
    
Beetle 30
    
Behemoth 31
    Bloodspike behemoth resembles a large reptile similar in form to the Stegosaurus stenops and macetail behemoth resembles a large reptile similar in form to the Euoplocephalus tutus
Beholder 32-33
    Resembles a floating orb of flesh with a large mouth, single central eye, and lots of smaller eyestalks on top with deadly magical powers
Berbalang 34
    Medium-sized blue demon-like humanoid with bat wings
Boar 35
    
Bodak 36
    Humanoids with smooth grayish-black skin and a featureless face
Boneclaw 37
    Resembles humanoids who are half skeletal and half without skin with three-fingered huge claws
Bulette 38
    Large armored mole-like creature
Cambion 39
    Archetype devil appearance
Carrion Crawler 40
    Large yellow and green worm-like aberration
Chimera 41
    Appears to be an amalgam of a goat, lion and a dragon with three heads.
Choker 42
    Resembles small greyish-black humanoids
Chuul 43
    Large pale yellow lobster-like aberrations
Colossus 44
    Large animated statues
Crocodile 45
    
Cyclops 46-48
    Single eyed giants
Dark One 49 Keep on the Shadowfell (2008)
    Small humanoids from the Shadowfell plane
Death Knight 50-51
    
Demon 52-58
    Varies
Destrachan 59
    Large reptiles similar in form to the theropod dinosaurs
Devil 60-67
    Varies
Devourer 68-69
    Undead humanoids of varied forms but generally with exposed ribcage
Displacer Beast 70
    Resembles six-legged black puma with a pair of black tentacles sprouting from its shoulders
Doppelganger 71
    Humanoids able to change shape
Dracolich 72-73
    Resembles undead dragon skeleton
Dragon 74-85
    Resembles a reptile-like winged creatures with magical or unusual abilities
Dragonborn 86-87
    Normal size humanoids with dragon features
Dragonspawn 88-89
    Varies but spawned from corrupted dragon eggs
Drake 90-92 Keep on the Shadowfell (2008)
    Varies
Drider 93
    Drows which have been transformed from the waist down so they have the lower body of a spider
Drow 94-95
    Dark elves
Dryad 96
    Resembles humanoids with tree-like features
Dwarf 97
    Small size humanoids
Efreet 98-100
    Giants with reddish skin and horns and body part flesh and flame
Eidolon 101
    Resembles a large human-like creature of stone covered in runes
Eladrin 102-103
    High elves
Elemental 104-105
    Varies but composed of one of the four classical elementals of air, earth, fire, or water
Elf 106
    Slender humanoids with pointed ears
Ettercap 107
    
Ettin 108
    Two-headed giants
Flameskull 109
    Floating skull on flames
Fomorian 110-111
    Deformed giants
Foulspawn 112-113
    Corrupted humanoids
Galeb Duhr 114
    Boulder-like creature
Gargoyle 115
    Resembres grotesque stone statues
Ghost 116-117
    Varies
Ghoul 118-119 Keep on the Shadowfell (2008)
    Undead decomposed corpses
Giant 120-125
    Large to huge humanoids
Gibbering Beast 126-127
    amorphous aberrations covered with eyes and mouths
Githyanki 128-129
    Tall and gaunt humanoids with almost skeletal features
Githzerai 130-131
    Tall and gaunt humanoids with almost skeletal features
Gnoll 132-133
    Hyenas-like humanoids
Gnome 134 Keep on the Shadowfell (2008)
    Small and slender humanoids
Bugbear 135-141
    Stocky hairy humanoids
Goblin 135-141 Keep on the Shadowfell (2008)
    Small green humanoids
Hobgoblin 135-141 Keep on the Shadowfell (2008)
    Normal size humanoids covered in coarse fur
Golem 142
    Varies
Gorgon 143
    Magical beasts resembling a bull
Grell 144
    Aberration resembling a floating brain with a frontal beak and ten tentacles originating on its underside
Grick 145
    Large snake-like aberrations with beak and four barbed tentacles originating at the base of the beak
Griffon 146-147
    Creatures with the forequarters, wings and head of an eagle, hindquarters of various forms depending on type of griffon
Grimlock 148
    Gray skinned humanoids without eyes or eye sockets
Guardian 149
    Constructs of various materials and humanoid form
Hag 150-151
    Resemble wretched old women
Halfling 152-153 Keep on the Shadowfell (2008)
    Small humanoids
Harpy 154
    Humanoid creatures with avian wings and talons for feet and hands
Helmed Horror 155
    Resembles an animated suit of armor
Homunculus 156-157
    Varies
Hook Horror 158
    Bipedal subterranean monster that looks like a vulture-like humanoid with bony hooks in place of hands
Horse 159
    
Hound 160-161
    Varies
Human 162-163 Keep on the Shadowfell (2008)
    
Hydra 164-165
    Large snake-like creatures with multiple heads
Hyena 166
    
Kobold 167-169 Keep on the Shadowfell (2008)
    Small reptilian humanoids
Kruthik 170-171 Keep on the Shadowfell (2008)
    Four-legged reptilians with natural plate armor covering most of their body
Kuo-toa 172-173
    Fish-like humanoids
Lamia 174
    Varies
Larva Mage 175
    A mass of worms and maggots taking the form of a mage
Lich 176-177
    Undead spellcasters
Lich Vestige 176-177
    Animated remains of a former lich
Lizardfolk 178-179
    Reptilian humanoids
Lycanthrope 180-181
    Shapechanger humanoids
Magma Beasts 182-183
    Varies
Manticore 184
    Large magical beasts with the body of a lion, dragon wings, and a somewhat humanoid head
Marut 185
    Astral humanoids
Medusa 186-187
    Scaly skinned humanoids with powerful gaze
Mind Flayer 188-189
    Humanoid aberrations with psionic powers and octopus-like heads
Minotaur 190-191
    Bull-like Humanoids
Mummy 192-193
    
Naga 194-195
    Varies but snake-like creatures
Nightmare 196
    Resembles black horse with flaming hair
Nightwalker 197
    Humanoid being formed of shadow
Ogre 198-199
    Brutish and dull-witted humanoids
Oni 200-201
    Ogre-like humanoids with horns
Ooze 202 Keep on the Shadowfell (2008)
    Amorphous creatures that dwell in dungeons
Orc 203-205
    Savage humanoids that revel in combat
Orcus 206-210
    Orcus, Demon Prince of the Undead, and the members of his cult
Otyugh 211
    Creature that lives in piles of waste
Owlbear 212
    A creature with the front half of an owl and the back half of a bear
Panther 213
    
Purple Worm 214
    Enormous armored "worms" that burrow through the ground
Quickling 215
    Fey creatures that can move incredibly fast
Rakshasa 216-218
    Feline humanoids that can alter their appearance
Rat 219 Keep on the Shadowfell (2008)
    
Roc 220-221
    Enormous birds of prey. Phoenixes and thunderhawks have ties to the Elemental Chaos.
Roper 222
    A creature that roughly resembles a stalagmite when at rest.
Rot Harbinger 223
    Undead creatures that spread rot with their claws.
Sahuagin 224-225
    Shark-like humanoids that live in the sea.
Salamander 226-227
    Evil creatures associated with the element of fire.
Satyr 228
    Goat-like humanoids of fey origin
Scorpion 229
    
Shadar-Kai 230-231
    Humanoids of darkness and shadow.
Shambling mound 232
    Animated mass of vines and foliage.
Shifter 233
    Offspring of humans and lycanthropes
Skeleton 234-235 Keep on the Shadowfell (2008)
    Reanimated bones that serve their creator.
Skull Lord 236
    Three-headed skeletal creature that commands lesser undead.
Slaad 237-239
    Frog-like beings of pure chaos.
Snake 240-241
    
Sorrowsworn 242-243
    Gaunt humanoids drawn to places of conflict.
Specter 244
    Twisted undead creatures driven to madness.
Sphinx 245
    Winged lion-like creature tasked with guarding a specific location.
Spider 246-247 Keep on the Shadowfell (2008)
    
Stirge 248
    Bat-like creatures that feed on blood.
Swordwing 249
    Insect-like humanoids that collect a specific type of item.
Tiefling 250
    Humans that made a pact with infernal creatures.
Treant 251
    Animated tree with roughly humanoid features. Blackroot treants are undead creatures that appear wilted and dying.
Troglodyte 252-253
    Reptilian humanoids that leave beneath the earth.
Troll 254-255
    Ugly, brutish humanoids that will eat anything that moves.
Umber Hulk 256
    Insect-like creatures that burrow through the earth.
Unicorn 257
    Fey creatures that resemble hoses, but with a single horn on their head.
Vampire 258-259 Keep on the Shadowfell (2008)
    Humanoid undead that feed on the blood of others.
Vine Horror 260
    Roughly humanoid plant creatures formed of vines.
Warforged 261
    Magic constructs that possess sentience.
Wight 262-263 Keep on the Shadowfell (2008)
    Undead creature that feeds on the life force of others.
Wolf 264
    
Worg 265
    Evil, intelligent creatures related to wolves.
Wraith 266-267
    Undead creatures that feed on souls and spawn more wraiths from their victims.
Wyvern 268
    Bipedal, dragon-like creature with a poisonous tail stinger.
Yuan-Ti 269-273
    Evil, snake-like humanoids that live in jungles. Snaketongues are cultists who believe the yuan-ti are emissaries of the god Zehir.
Zombie 274-275 Keep on the Shadowfell (2008)
    Undead creatures animated from the corpses of the deceased.

WTC 21828 - Forgotten Realms Campaign Guide (2008)[edit]

Released in August 2008, this book details the Forgotten Realms campaign setting. It includes unique creatures, such as the zairtail, as well as a number of servants of the various groups and cults across the Realms. The table below is organized by the order the creatures first appear.

ISBN 978-0-7869-4924-3

Creature Page Other Appearances Variants Description
Goblin 8-9, 22, 25-26 Keep on the Shadowfell (2008), Monster Manual (2008)
    Small green humanoids
Starved Dog 23
    
Zombie 24 Keep on the Shadowfell (2008), Monster Manual (2008)
    Undead creatures animated from the corpses of the deceased
Hobgoblin 26-27 Keep on the Shadowfell (2008), Monster Manual (2008)
    Normal size humanoids covered in coarse fur
Elf 30 Monster Manual (2008)
    Slender humanoids with pointed ears
Human 31, 34 Monster Manual (2008)
    
Lizardfolk 34 Monster Manual (2008)
    Reptilian humanoids
Naga 239
    
Church of Shar 241
    
Kir-Lanan 241
    
Felljaw 243
    
Haraevor 243-244
    
Mordrin 244
    
Tentacled Torment 245
    
Dracolich 247
    
Draegloth 249-250
    
Direhelm 252-253
    
Doomsept 253
    
Jordaini Enforcer 256
    
Gibberling 257
    
Shade 260
    
Thaalud 262
    
Veserab 263
    
Order of Blue Fire 264-266
    
Sharn 264
    
Ghoul 267
    
Lycanthrope 270-271
    
Scathebeast 272-273
    
Dread Warrior 274
    
Warlock Knights of Vaasa 276-278
    
Shardsoul 278-279
    
Zairtail 280-281
    
Zhent Mercenary 283
    

WTC 21783 - Adventurer's Vault (2008)[edit]

This book, published in September 2008, details various weapons, armor, vehicles, mounts, and other magical items. All of the monsters found in this book are mounts and/or creatures summoned through the use of magic items. The table below is organized by the order the creatures first appear.

ISBN 978-0-7869-4978-6

Creature Page Other Appearances Variants Description
Camel 11
    
Elephant 12, 182
    
Giant Ant 12
    Larger versions of mundane ants.
Giant Lizard 12
    Larger versions of mundane lizards
Horse 13, 182
    
Rhinoceros 13
    
Shark 13
    
Behemoth 13, 182
    The trihorn behemoth is probably modeled after the triceratops. The jade macetail behemoth is a gem-like version of an ankylosaurus.
Bloodstone Spider 181
    
Ebony Fly 181
    
Golden Lion 181
    
Ivory Goat of Travail 181
    
Onyx Dog 182
    

239667200 - Monster Manual 2 (2009)[edit]

Template:Expand section ISBN 978-0-7869-5101-7

253840000 - Monster Manual 3 (2010)[edit]

Template:Expand section ISBN 978-0-7869-5490-2

253840000 - Dark Sun Creature Catalog (2010)[edit]

Template:Expand section ISBN 978-0-7869-5494-0

244650000 - Monster Vault (2010)[edit]

A boxed set that includes a book with a revised and streamlined core listing of monsters for the Dungeons & Dragons 4th edition game, published in 2010 as part of the Essentials line. The book features an introduction on pages 4–11, the monster descriptions on pages 12–295, an appendix of animals on pages 296-304, a glossary on pages 305-312, and a list of the monsters in the book ranked by level on pages 313-319.

ISBN 978-0-7869-5631-9

Creature Page Other Appearances Variants Description
Angel 12-15 Monster Manual (2008)
    Varies but generally humanoid forms with wings
Archon 16-19 Monster Manual (2008)
    Varies but generally humanoid forms made up from an element
Basilisk 20-23 Monster Manual (2008)
    Large six (sometimes eight)-legged lizard
Beholder 24-27 Monster Manual (2008)
    Resembles a floating orb of flesh with a large mouth, single central eye, and lots of smaller eyestalks on top with deadly magical powers
Bulette 28-31 Monster Manual (2008)
    Large armored mole-like creature
Carrion Crawler 32-35 Monster Manual (2008)
    Large yellow and green worm-like aberration
Cyclops 36-39 Monster Manual (2008)
    Single eyed giants
Death Knight 40-43 Monster Manual (2008)
    
Demon 44-49 Monster Manual (2008)
    Varies
Devil 50-55 Monster Manual (2008)
    Varies
Displacer Beast 56-59 Monster Manual (2008)
    Resembles six-legged black puma with a pair of black tentacles sprouting from its shoulders
Doppelganger 60-63 Monster Manual (2008)
    Humanoids able to change shape
Dragon 64-79 Monster Manual (2008)
    Resembles a reptile-like winged creatures with magical or unusual abilities
Dragonborn 80-81 Monster Manual (2008)
    Normal size humanoids with dragon features
Drake 82-85 Keep on the Shadowfell (2008), Monster Manual (2008)
    Varies
Drider 86-89 Monster Manual (2008)
    Drows which have been transformed from the waist down so they have the lower body of a spider
Dryad 90-93 Monster Manual (2008)
    Resembles humanoids with tree-like features
Duergar 94-99
    Dwarves corrupted by devil patrons
Dwarf 100-101 Monster Manual (2008)
    Small size humanoids
Efreet 102-105 Monster Manual (2008)
    Giants with reddish skin and horns and body part flesh and flame
Elemental 106-109
    Varies but composed of one of the four classical elementals of air, earth, fire, or water
Elf 110-117 Monster Manual (2008)
    Slender humanoids with pointed ears
Ettin 118-121 Monster Manual (2008)
    Two-headed giants
Gargoyle 122-125 Monster Manual (2008)
    Resemble grotesque stone statues
Ghoul 126-129 Keep on the Shadowfell (2008), Monster Manual (2008)
    Undead decomposed corpses that hunger for flesh
Giant 130-137 Monster Manual (2008)
    Large to huge humanoids
Githyanki 138-141 Monster Manual (2008)
    Tall and gaunt humanoids with almost skeletal features
Gnoll 142-147 Monster Manual (2008)
    Hyena-like humanoids
Gnome 148-151 Keep on the Shadowfell (2008), Monster Manual (2008)
    Small and slender humanoids
Goblin 152-159 Keep on the Shadowfell (2008), Monster Manual (2008)
    Varies
Golem 160-163 Monster Manual (2008)
    Varies
Hag 164-167 Monster Manual (2008)
    Resemble wretched old women
Halfling 168-169 Keep on the Shadowfell (2008), Monster Manual (2008)
    Small humanoids
Human 170-173 Keep on the Shadowfell (2008), Monster Manual (2008)
    
Hydra 174-177 Monster Manual (2008)
    Large snake-like creatures with multiple heads
Kobold 178-181 Keep on the Shadowfell (2008), Monster Manual (2008)
    Small reptilian humanoids
Lich 182-185 Monster Manual (2008)
    Undead spellcasters
Lizardfolk 186-191 Monster Manual (2008)
    Reptilian humanoids
Lycanthrope 192-195 Monster Manual (2008)
    Shapechanger humanoids
Manticore 196-199 Monster Manual (2008)
    Large magical beasts with the body of a lion, dragon wings, and a somewhat humanoid head
Medusa 200-203 Monster Manual (2008)
    Scaly skinned humanoids with powerful gaze
Mind Flayer 204-207 Monster Manual (2008)
    Humanoid aberrations with psionic powers and octopus-like heads
Minotaur 208-211 Monster Manual (2008)
    Bull-like humanoids
Mummy 212-215 Monster Manual (2008)
    
Ogre 216-219 Monster Manual (2008)
    Brutish and dull-witted humanoids
Ooze 220-223 Keep on the Shadowfell (2008), Monster Manual (2008)
    Amorphous creatures that dwell in dungeons
Orc 224-229 Monster Manual (2008)
    Savage humanoids that revel in combat
Otyugh 230-233 Monster Manual (2008)
    Tentacled creatures that live in piles of waste
Owlbear 234-237 Monster Manual (2008)
    A creature with the front half of an owl and the back half of a bear
Purple Worm 238-241 Monster Manual (2008)
    Enormous armored "worms" that burrow through the ground
Rakshasa 242-245 Monster Manual (2008)
    Feline humanoids that can alter their appearance
Roper 246-249 Monster Manual (2008)
    A creature that roughly resembles a stalagmite when at rest.
Rust Monster 250-253
    
Skeleton 254-257 Keep on the Shadowfell (2008), Monster Manual (2008)
    Reanimated bones that serve their creator.
Stirge 258-261 Monster Manual (2008)
    Bat-like creatures that feed on blood.
Tiefling 262-263 Monster Manual (2008)
    Humans that made a pact with infernal creatures.
Treant 264-267 Monster Manual (2008)
    Animated tree with roughly humanoid features. Blackroot treants are undead creatures that appear wilted and dying.
Troglodyte 268-271 Monster Manual (2008)
    Reptilian humanoids that leave beneath the earth.
Troll 272-275 Monster Manual (2008)
    Ugly, brutish humanoids that will eat anything that moves.
Umber Hulk 276-279 Monster Manual (2008)
    Insect-like creatures that burrow through the earth.
Vampire 280-283 Keep on the Shadowfell (2008), Monster Manual (2008)
    Humanoid undead that feed on the blood of others.
Wraith 284-287 Monster Manual (2008)
    Undead creatures that feed on souls and spawn more wraiths from their victims.
Yuan-Ti 288-291 Monster Manual (2008)
    Evil, snake-like humanoids that live in jungles. Snaketongues are cultists who believe the yuan-ti are emissaries of the god Zehir.
Zombie 292-295 Keep on the Shadowfell (2008), Monster Manual (2008)
    Undead creatures animated from the corpses of the deceased.
Bear 296 Monster Manual (2008)
    
Crocodile 297 Monster Manual (2008)
    
Horse 297 Monster Manual (2008)
    
Hyena 298 Monster Manual (2008)
    
Rat 298-299 Keep on the Shadowfell (2008), Monster Manual (2008)
    
Shark 299 Adventurer's Vault (2008)
    
Snake 300-301 Monster Manual (2008)
    
Spider 301-303 Keep on the Shadowfell (2008), Monster Manual (2008)
    
Wolf 304 Monster Manual (2008)
    

283640000 - Monster Vault: Threats to the Nentir Vale (2011)[edit]

Template:Expand section ISBN 978-0-7869-5838-2

References[edit]



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