Difference between revisions of "Canon:Pterafolk"
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Revision as of 19:31, 5 December 2011
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In the Dungeons and Dragons fantasy role-playing game, most commonly the Forgotten Realms campaign setting, the Pterafolk[1] are a race of humanoid pterosaur-like creatures, who have a magical ability to turns their wings into arms and back again when they wish.
Pterafolk live in largely-inhospitable regions of Chult. They are a savage, tribal race, created by the sarrukh to serve as warriors, but their intractable nature proved too volatile for that role.
Footnotes
- ↑ In AD&D 2nd edition, the race was known as Pteramen, the suffix was changed into -folk with the advent of 3rd edition, to coincide with other changes away from sex-specific monster names, e.g. lizardfolk and mongrelfolk.
References
- James Wyatt, Rob Heinsoo (2001). Monsters of Faerûn. (3e) Wizards of the Coast. ISBN 0786918322.
- Ed Greenwood, Eric L. Boyd, Darrin Drader (2004). Serpent Kingdoms. (3.5e) Wizards of the Coast. ISBN 0786932775.
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