Changes

Jump to: navigation, search

Canon:RPG Terminology

3 bytes removed, 07:37, 10 November 2019
m
typo
* An attempt to avert the [[Canon:RPG_Terminology#Stormwind_Fallacy|Stormwind Fallacy]] from people who think that the fallacy is otherwise valid; this involves taking expansion options that are known to be significantly suboptimal in hopes of achieving better roleplay. While almost every character has to basket weave to some extent, a true basket weaver will intentionally take suboptimal options above and beyond what's necessary to realize their concept out of a belief that anyone who optimizes at all is some sort of [[Canon:RPG_Terminology#Munchkin|Munchkin]].
* A D&D Basketweaver would do something like make a half-orc commoner 1 / expert 1 / wizard 1 with an INT of 12. Justification? 'Thoggus was a house slave that won his freedom, got rich, and then studied at an arcane college. The expert level was because he took longer than normal to learn how to cast spells'. This character is, to the Basketweaver, supposedly inherently deeper and more interesting than Slade, the Human Wizard 3 with an INT of 18.
* Named after the snarky neologism 'underwater basketing basket weaving', a hypothetical college class used to criticize the idea of courses that are perceived to be academically and vocationally useless and only really serve to inflate grades or fool people into thinking that they were being enriched and actualized in non-conventional ways.
* See also: [[Canon:RPG_Terminology#Munchkin|Munchkin]], [[Canon:RPG_Terminology#Powergaming|Powergaming]], and [[Canon:RPG_Terminology#Rules_Lawyer|Rules Lawyer]].
82
edits

Navigation menu