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Dark Harvest (3.5e Equipment)

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Author: Sulacu (talk)
Date Created: July 24, 2009
Status: Complete
Editing: Clarity edits only please
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Dark Harvest
Price: 176,000 gp
Body Slot: — (Held)
Caster Level: 15th
Aura: Strong necromancy; (DC 23)
Activation: Use Activated (read text)
Weight: 10 lb.

The blade of this scythe is as black as night, drinking in all the light that hits it and reflecting none. Mounted on a gnarled, Zalanthar-wooden shaft, several miniature skulls and dark-feathered withers suspend from ornate cords attached to the top of the shaft, and emit ghostly whispers and a foul blackness that seeks to reap life whenever the scythe blade pierces flesh. A non-evil character holding the scythe incurs 5 negative levels until such time as that it is discarded.

Upon a successful critical hit against a living creature, this +3 unholy grand scythe slays the target outright, unless it succeeds on a Fortitude save.

The dark harvest empowers its wielder, having a total of 5 charges that allow him to create a number of spell-like effects:

Dark harvest's caster level is equal to the wielder's base attack bonus, his divine caster level, or 15, whichever of the three is highest.

The save DC for the dark harvest's critical slaying attack is 10 + the wielder's Charisma bonus + half dark harvest's caster level, rounded down.

When killing a living creature with its attacks or ingrained spells, dark harvest recovers one charge. It recovers 2 charges from a creature whose HD is at least the weapon's CL − 3, and 3 charges from a creature whose HD is at least the weapon's CL + 3. Any creature killed by the dark harvest's critical slaying attack replenishes twice the number of charges it normally would. Creatures weak enough to be killed outright by the dark harvest's blasphemy effect do not replenish any charges. Summoned creatures also cannot replenish a dark harvest scythe, but called creatures can. Charges recovered over the maximum of 5 are channeled in a burst of negative energy that empowers the dark harvest's next melee attack. This attack, if successful, deals +2d6 points of vile damage per point of overcharge.

Prerequisites: CL 15th; Craft Magic Arms and Armor; blasphemy, desecrate, slay living, magic circle against good, unholy aura, unholy blight, creator must be evil. Market price 176,000 gp; 88,000 gp + 7,040 XP.



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