Difference between revisions of "Delver's Pick (3.5e Equipment)"

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[[Summary::Well known for their widespread use by the Bathmoran Deep Delvers, these blue-tinted pickaxes seem to highten the wielder's perception when it comes to stones, and carve their way through any mineral substance with remarkable ease.]] Each Bathmoran delver that reaches adulthood without dying in the Depths is given their own ''delver's pick'', which they bear with pride as a symbol of their status and accomplishment.
 
[[Summary::Well known for their widespread use by the Bathmoran Deep Delvers, these blue-tinted pickaxes seem to highten the wielder's perception when it comes to stones, and carve their way through any mineral substance with remarkable ease.]] Each Bathmoran delver that reaches adulthood without dying in the Depths is given their own ''delver's pick'', which they bear with pride as a symbol of their status and accomplishment.
  
For all intents and purposes, the delver's pick uses the statistics of a [[SRD:Heavy Pick|heavy pick]]. Its head is fashioned from an alchemically refined mixture of [[Neutralite (3.5e Equipment)|neutralite]] and blue diamond dust that emits a soft blue glow that provides shadowy illumination out to 15 feet, providing sufficient illumination for a creature with [[SRD:Low-Light Vision|low-light vision]] to work in dark places. A delver's pick reduces all mineral [[SRD:Hardness|hardnesses]] by 10 points unless a mineral's base hardness would be higher than the pick's own hardness of 20. Despite all this, a delver's pick is generally considered a tool and not a weapon.
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For all intents and purposes, the delver's pick uses the statistics of a ''+1 [[Neutralite (3.5e Equipment)|neutralite]] [[SRD:Heavy Pick|heavy pick]]''. Its head is fashioned from an alchemically refined mixture of [[Neutralite (3.5e Equipment)|neutralite]] and blue diamond dust that emits a soft blue glow that provides shadowy illumination out to 15 feet, providing sufficient illumination for a creature with [[SRD:Low-Light Vision|low-light vision]] to work in dark places. A delver's pick reduces all mineral [[SRD:Hardness|hardnesses]] by 10 points unless a mineral's base hardness would be higher than the pick's own hardness of 20. Despite all this, a delver's pick is generally considered a tool and not a weapon.
  
A delver's pick confers a slight dowsing effect with regards to nearby ores and minerals, granting its user the effects of a [[SRD:Dwarves, Hill (Race)|dwarf]]'s ''Stonecunning'' racial ability after concentrating on the pick for 1 [[SRD:Round|round]].  
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A delver's pick confers a slight dowsing effect with regards to nearby ores and minerals, granting its user the effects of a [[SRD:Dwarves, Hill (Race)|dwarf]]'s ''Stonecunning'' racial ability after concentrating on the pick for at least 1 [[SRD:Round|round]].  
  
 
The user of a delver's pick is granted a +4 morale bonus to [[SRD:Fortitude|Fortitude]] saves against [[SRD:Fatigued|fatigue]] and [[SRD:Exhausted|exhaustion]], and to all [[SRD:Constitution|Constitution]] checks made to perform tiring and strenuous physical activities.
 
The user of a delver's pick is granted a +4 morale bonus to [[SRD:Fortitude|Fortitude]] saves against [[SRD:Fatigued|fatigue]] and [[SRD:Exhausted|exhaustion]], and to all [[SRD:Constitution|Constitution]] checks made to perform tiring and strenuous physical activities.
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*Any creature or object that takes damage from a ''[[SRD:Shatter|shatter]]'' spell.
 
*Any creature or object that takes damage from a ''[[SRD:Shatter|shatter]]'' spell.
  
Of these types of creatures, a delver's pick also bypasses immunity to [[SRD:Critical Hit|critical hits]].
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Against these types of creatures, a delver's pick also bypasses immunity to [[SRD:Critical Hit|critical hits]].
  
 
Prerequisites: [[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]] or [[SRD:Craft Wondrous Item|Craft Wondrous Item]], ''[[SRD:Lesser Restoration|lesser retoration]]'', ''[[SRD:Shatter|shatter]]'', crafter must have 8 ranks in [[SRD:Knowledge Skill|Knowledge]] (dungeoneering).<br/>
 
Prerequisites: [[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]] or [[SRD:Craft Wondrous Item|Craft Wondrous Item]], ''[[SRD:Lesser Restoration|lesser retoration]]'', ''[[SRD:Shatter|shatter]]'', crafter must have 8 ranks in [[SRD:Knowledge Skill|Knowledge]] (dungeoneering).<br/>
 
Cost to Create: 500 gp, 40 EXP, 1 day.
 
Cost to Create: 500 gp, 40 EXP, 1 day.

Revision as of 14:20, 20 May 2018

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Author: Sulacu (talk)
Date Created: May 20, 2018
Status: Complete
Editing: Clarity edits only please
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Delver's Pick.png
A Bathmoran delver's pick.

Delver's Pick

Delver's Pick
Price: 1,000 gp
Caster Level:
Aura: Faint transmutation (DC 17)
Activation: Use-activated (continuous)
Weight: 6 lb.

Well known for their widespread use by the Bathmoran Deep Delvers, these blue-tinted pickaxes seem to highten the wielder's perception when it comes to stones, and carve their way through any mineral substance with remarkable ease. Each Bathmoran delver that reaches adulthood without dying in the Depths is given their own delver's pick, which they bear with pride as a symbol of their status and accomplishment.

For all intents and purposes, the delver's pick uses the statistics of a +1 neutralite heavy pick. Its head is fashioned from an alchemically refined mixture of neutralite and blue diamond dust that emits a soft blue glow that provides shadowy illumination out to 15 feet, providing sufficient illumination for a creature with low-light vision to work in dark places. A delver's pick reduces all mineral hardnesses by 10 points unless a mineral's base hardness would be higher than the pick's own hardness of 20. Despite all this, a delver's pick is generally considered a tool and not a weapon.

A delver's pick confers a slight dowsing effect with regards to nearby ores and minerals, granting its user the effects of a dwarf's Stonecunning racial ability after concentrating on the pick for at least 1 round.

The user of a delver's pick is granted a +4 morale bonus to Fortitude saves against fatigue and exhaustion, and to all Constitution checks made to perform tiring and strenuous physical activities.

A delver's pick counts as an improvised weapon against any type of creature or object, with the exception of those listed below:

  • Unattended objects and geography made of solid mineral substance (stone, rock, crystals, etc.)
  • Creatures made of solid mineral substance (stone, rock, crystals, etc.) such as earth elementals and constructs made of such mineral substances.
  • Any creature of the Earth subtype.
  • Any creature or object that takes damage from a shatter spell.

Against these types of creatures, a delver's pick also bypasses immunity to critical hits.

Prerequisites: Craft Magic Arms and Armor or Craft Wondrous Item, lesser retoration, shatter, crafter must have 8 ranks in Knowledge (dungeoneering).
Cost to Create: 500 gp, 40 EXP, 1 day.

AuthorSulacu +
Cost1,000 gp +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryThis magical tool bolsters its user and breaks through minerals with ease. + and Well known for their widespread use by the Bathmoran Deep Delvers, these blue-tinted pickaxes seem to highten the wielder's perception when it comes to stones, and carve their way through any mineral substance with remarkable ease. +
TitleDelver's Pick +