Difference between revisions of "Desolate, Lesser (3.5e Spell)"

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(reworked)
m (wording cleanup, domain spell removal (because you can't add to domains like that))
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{{author
 
{{author
 
|author_name=Snafusam
 
|author_name=Snafusam
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|school=Evocation
 
|school=Evocation
 
|desc=Force
 
|desc=Force
|lvl= Assassin 1, Bard 1, Blackguard 1, Cleric 1, Druid 1, Ranger 1, Paladin 1, Sorcerer/Wizard 1, [[SRD:Death Domain|Death]] 1, [[SRD:Evil Domain|Evil]] 1, [[SRD:Madness Domain|Madness]] 1, [[SRD:Repose Domain|Repose]] 1, [[SRD:War Domain|War]] 1
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|lvl= Assassin 1, Bard 1, Blackguard 1, Cleric 1, Druid 1, Ranger 1, Paladin 1, Sorcerer/Wizard 1
 
|comp=V, S, DF
 
|comp=V, S, DF
 
| casttime=1 [[SRD:Standard Actions|standard action]]
 
| casttime=1 [[SRD:Standard Actions|standard action]]
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}}
  
''your weapon gains a dark sheen, hungry for a lone foe.''
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''Your weapon gains a dark sheen as it grows hungry for a lone foe.''
  
If your target has no 'friendly', 'helpful' or 'indifferent' sentient creatures within 30 feet, Your attack gives a weapon (1/2 caster level) force damage bonus and (1/3 caster level) to attack bonus.<br/>
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If your no sentient creatures within 30 feet of your target are '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|helpful]]', '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|friendly]]', or '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|indifferent]]' towards them, your weapon gains an enhancement bonus equal to 1/3 of your caster level against your target. The weapon also deals additional force damage to your target equal to 1/2 your caster level. The weapon affected turns coal black and stops reflecting light.  
Weapon stops reflecting light, turning coal-black.
 
  
 
''Material Component:'' a sliver of darkened glass.
 
''Material Component:'' a sliver of darkened glass.
 
the Table from [[SRD:Diplomacy Skill]] will help the meta-game.
 
  
 
</onlyinclude>
 
</onlyinclude>

Revision as of 21:57, 25 November 2013

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Author: Snafusam (talk)
Date Created: May 09, 2013
Status: Complete
Editing: Clarity edits only please
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Desolate, Lesser
Evocation [Force]
Level: Assassin 1, Bard 1, Blackguard 1, Cleric 1, Druid 1, Ranger 1, Paladin 1, Sorcerer/Wizard 1
Components: V, S, DF
Casting time: 1 standard action
Range: Touch
Target: Weapon touched
Duration: 10 min./level
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)

Your weapon gains a dark sheen as it grows hungry for a lone foe.

If your no sentient creatures within 30 feet of your target are 'helpful', 'friendly', or 'indifferent' towards them, your weapon gains an enhancement bonus equal to 1/3 of your caster level against your target. The weapon also deals additional force damage to your target equal to 1/2 your caster level. The weapon affected turns coal black and stops reflecting light.

Material Component: a sliver of darkened glass.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsAssassin
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
Template:3.5e Blackgaurd Spells Breadcrumb
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsRanger
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsPaladin
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

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Article BalanceHigh +
AuthorSnafusam +
ComponentV +, S + and DF +
DescriptorForce +
Identifier3.5e Spell +
LevelAssassin 1 +, Bard 1 +, Blackguard 1 +, Cleric 1 +, Druid 1 +, Ranger 1 +, Paladin 1 + and Sorcerer/Wizard 1 +
RangeTouch +
Rated ByGhostwheel + and Aeturo +
RatingRating Pending +
SchoolEvocation +
TitleDesolate, Lesser +