Difference between revisions of "Desolate, Lesser (3.5e Spell)"
(number adjustments, Grammer adjustments, spell descriptor evil added, "special" added.) |
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|name=Desolate, Lesser | |name=Desolate, Lesser | ||
|school=Evocation | |school=Evocation | ||
− | |desc=Force | + | |desc=Force, Evil |
|lvl= Assassin 1, Bard 1, Blackguard 1, Cleric 1, Druid 1, Ranger 1, Paladin 1, Sorcerer/Wizard 1 | |lvl= Assassin 1, Bard 1, Blackguard 1, Cleric 1, Druid 1, Ranger 1, Paladin 1, Sorcerer/Wizard 1 | ||
|comp=V, S, DF | |comp=V, S, DF | ||
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''Your weapon gains a dark sheen as it grows hungry for a lone foe.'' | ''Your weapon gains a dark sheen as it grows hungry for a lone foe.'' | ||
− | If there are no sentient creatures within 30 feet of your target that are '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|helpful]]', '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|friendly]]', or '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|indifferent]]' towards them, | + | If there are no sentient creatures within 30 feet of your target that are '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|helpful]]', '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|friendly]]', or '[[SRD:Diplomacy_Skill#Influencing_NPC_Attitudes|indifferent]]' towards them,<br/> weapon gains an profane bonus equal to 1+ 1/4 caster level against attack target. The weapon also deals additional force damage to attack target equal to 1+ 1/3 caster level.<br/> The weapon affected turns coal black and stops reflecting light. |
''Material Component:'' a sliver of darkened glass. | ''Material Component:'' a sliver of darkened glass. | ||
+ | |||
+ | Special: [[User:Ghostwheel|Ghostwheel]] please remember that the Ranger cannot cast this spell until level 4, at which time her caster level is half her ranger level.<br/> meaning that a level 20 ranger (caster level 10); if condition is met, gets +3 attack bonus and +4 force damage. | ||
</onlyinclude> | </onlyinclude> | ||
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{{3.5e Assassin Spells Breadcrumb}}<br/> | {{3.5e Assassin Spells Breadcrumb}}<br/> | ||
{{3.5e Bard Spells Breadcrumb}}<br/> | {{3.5e Bard Spells Breadcrumb}}<br/> | ||
− | {{3.5e | + | {{3.5e Blackguard Spells Breadcrumb}}<br/> |
{{3.5e Cleric Spells Breadcrumb}}<br/> | {{3.5e Cleric Spells Breadcrumb}}<br/> | ||
{{3.5e Druid Spells Breadcrumb}}<br/> | {{3.5e Druid Spells Breadcrumb}}<br/> |
Revision as of 04:30, 28 November 2013
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Evocation [Force, Evil] | |
Level: | Assassin 1, Bard 1, Blackguard 1, Cleric 1, Druid 1, Ranger 1, Paladin 1, Sorcerer/Wizard 1 |
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Components: | V, S, DF |
Casting time: | 1 standard action |
Range: | Touch |
Target: | Weapon touched |
Duration: | 1 min/ caster level |
Saving Throw: | Will negates (harmless, object) |
Spell Resistance: | Yes (harmless, object) |
Your weapon gains a dark sheen as it grows hungry for a lone foe.
If there are no sentient creatures within 30 feet of your target that are 'helpful', 'friendly', or 'indifferent' towards them,
weapon gains an profane bonus equal to 1+ 1/4 caster level against attack target. The weapon also deals additional force damage to attack target equal to 1+ 1/3 caster level.
The weapon affected turns coal black and stops reflecting light.
Material Component: a sliver of darkened glass.
Special: Ghostwheel please remember that the Ranger cannot cast this spell until level 4, at which time her caster level is half her ranger level.
meaning that a level 20 ranger (caster level 10); if condition is met, gets +3 attack bonus and +4 force damage.
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Article Balance | High + |
Author | Snafusam + |
Component | V +, S + and DF + |
Descriptor | Force + and Evil + |
Identifier | 3.5e Spell + |
Level | Assassin 1 +, Bard 1 +, Blackguard 1 +, Cleric 1 +, Druid 1 +, Ranger 1 +, Paladin 1 + and Sorcerer/Wizard 1 + |
Range | Touch + |
Rated By | Ghostwheel + and Aeturo + |
Rating | Rating Pending + |
School | Evocation + |
Title | Desolate, Lesser + |