Destructive Bark (3.5e Spell)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Foxwarrior (talk)
Date Created: 4/13/10
Status: Just started
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Destructive Bark
Evocation [Sonic]
Level: Sorcerer/Wizard 3
Components: V, S
Casting time: 1 standard action
Range: 40 ft.
Area: Cone
Duration: Instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes

You slam your tail downwards, smack the ground with your paws, and let loose an immense bark. You then feel guilty for exploding your teammates.

Each creature or object within the area of effect must make a Fortitude save or take 1d6 points of sonic damage per level (Maximum 10d6) and become Deafened for 1 round.

Verbal Component: The ability to speak languages is not a prerequisite for this spell.

Somatic Component: Hands are not required; Having a tail with some muscular control and being either quadrupedal (or more) or prone is.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard


Foxwarrior's Homebrew (716 Articles)
Foxwarriorv
Article BalanceModerate +
AuthorFoxwarrior +
ComponentV + and S +
DescriptorSonic +
Identifier3.5e Spell +
LevelSorcerer/Wizard 3 +
RangeOther +
RatingUndiscussed +
SchoolEvocation +
SummaryYou slam your tail downwards, smack the ground, and bark, destroying and deafening all in your path. +
TitleDestructive Bark +