Detect Disease (3.5e Spell)

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Author: DanielDraco (talk)
Date Created: July 10, 2007
Status: v1.0.0
Editing: Clarity edits only please
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Detect Disease
Divination
Level: Cleric 0, Druid 0, Paladin 1, Ranger 1, Sorcerer/Wizard 0
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target or Area: One creature, one object, or a 5-ft. cube
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

You determine whether a creature, object, or area is diseased. You can determine the exact disease with a DC 20 Wisdom check. A character with the Heal skill may try a DC 20 Heal check if the Wisdom check fails, or may try the Heal check prior to the Wisdom check.

The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsPaladin
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsRanger
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

AuthorDanielDraco +
ComponentV + and S +
Identifier3.5e Spell +
LevelCleric 0 +, Druid 0 +, Paladin 1 +, Ranger 1 + and Sorcerer/Wizard 0 +
RangeOther +
RatingUndiscussed +
SchoolDivination +
SummaryYou determine whether a creature, object, or area is diseased. +
TitleDetect Disease +