Detect Survivors (3.5e Spell)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Foxwarrior (talk)
Date Created: 3/3/11
Status: Just started
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
 Ratings for this homebrew:
Average:
NA
/ 4

 0 users favored it (4/4).
 2 users liked it (3/4).
 0 were neutral on it (2/4).
 0 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article


Detect Survivors
Divination
Level: Cleric 3, Sorcerer/Wizard 4, Genocide 3, Paladette 3
Components: V, S
Casting time: 1 standard action
Range: 1000 ft./level
Area: 1000 ft./level spherical emanation, centered on you
Duration: Concentration + 1 round/level
Saving Throw: None
Spell Resistance: Yes

You learn the precise locations of all living creatures in the area. This effect is blocked by any of 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt in between you and the creature. If you have been concentrating on this spell for 2 or more rounds, you learn the locations of any creatures with fewer hit points than your caster level, regardless of obstructions.

Creatures who succeed on a Hide check opposed by your Spot or Spellcraft check are not detected. You get a +10 bonus to this check.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard


Foxwarrior's Homebrew (716 Articles)
Foxwarriorv
Article BalanceHigh +
AuthorFoxwarrior +
ComponentV + and S +
Identifier3.5e Spell +
LevelCleric 3 +, Sorcerer/Wizard 4 +, Genocide 3 + and Paladette 3 +
RangeOther +
Rated ByLuigifan18 + and Aarnott +
RatingRating Pending +
SchoolDivination +
SummaryYou hunt down those pesky little survivors that try to hide from you. +
TitleDetect Survivors +