Difference between revisions of "Devolve Person (3.5e Spell)"

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* Round 2: A small lizard using the [[SRD:Lizard|Lizard]] statistics.
 
* Round 2: A small lizard using the [[SRD:Lizard|Lizard]] statistics.
 
* Round 3: HOLY CRAP! A [[SRD:Tyrannosaurus|Tyrannosaurus]]!
 
* Round 3: HOLY CRAP! A [[SRD:Tyrannosaurus|Tyrannosaurus]]!
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Each round the creature may make a new saving throw against the spell and reverts to its natural form on a successful save.
  
 
''Material Component:''  Two strings twisted together that are unwound as the spell is cast.
 
''Material Component:''  Two strings twisted together that are unwound as the spell is cast.

Latest revision as of 14:46, 26 January 2017

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Author: Aarnott (talk)
Date Created: 22:56, 24 September 2012 (UTC)
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Devolve Person
Transmutation
Level: Obliteration 5, Sorcerer/Wizard 5
Components: V, S, M
Casting time: 1 standard action
Range: Touch
Target: One humanoid creature
Duration: 6 rounds (see text)
Saving Throw: Fortitude negates
Spell Resistance: Yes

You send a creature back through its evolutionary history until it becomes a blob of bacteria that dissolves into cellular components.

You create a magical reaction in the humanoid subject that changes it to different forms throughout its evolutionary history. Each round it is polymorphed into a earlier form until the last round where it dissolves into a puddle of proteins and amino acids. The polymorphing uses the same rules for changing statistics of the subject as Baleful Polymorph.

Regular humanoids go through the following forms:

  • Round 1: A primitive ape-like creature that uses the generic Ape statistics.
  • Round 2: A smaller ape-like creature that uses the Monkey statistics.
  • Round 3: A tiny scavenger mammal that uses the Rat statistics.
  • Round 4: A simple fish that uses the Toad statistics, but has a swim speed of 20 ft.
  • Round 5: A blob of bacteria.
  • Round 6: Death

Creatures with the orc subtype substitute the following form:

Creatures with the reptilian subtype substitute the following forms:

  • Round 1: A quadrupedal lizard creature that uses the Crocodile statistics.
  • Round 2: A small lizard using the Lizard statistics.
  • Round 3: HOLY CRAP! A Tyrannosaurus!

Each round the creature may make a new saving throw against the spell and reverts to its natural form on a successful save.

Material Component: Two strings twisted together that are unwound as the spell is cast.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceHigh +
AuthorAarnott +
ComponentV +, S + and M +
Identifier3.5e Spell +
LevelObliteration 5 + and Sorcerer/Wizard 5 +
RangeTouch +
RatingUnrated +
SchoolTransmutation +
SummaryYou send a creature back through its evolutionary history until it becomes a blob of bacteria that dissolves into cellular components. +
TitleDevolve Person +