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Diablo (3.5e Sourcebook)

Project Completeness:
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This project is complete in all aspects it set out to cover, and no further work is expected.

If you feel this project does not deserve the current completeness measure, start a discussion on the talk page.

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Author: Thunderfist12 (talk)
Date Created: Feb 18 2013
Status: Usable, but I will be adding to the Unique Items section
Editing: Clarity edits only please
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DiabloEdit

Diablo, The Lord of Terror, has grasp of horror on the once peaceful town of Tristram. Demons dwell on the streets at night, and horrible screams disturb the troubled sleep of the citizens as forces of Darkness gather in the dungeons below the town. As if the situation isn't worse enough, the once righteous King Leoric has fallen into madness and was killed by his own men. His son, Prince Albrecht, and the Arch-Bishop Lazarus have mysteriously disappeared.

This supplement for the D&D game presents a way to play Diablo without the lagging, and with much more selection.

ContentsEdit

Introduction

Introduction

Chapter 1: The Act

Story
The Town of Tristram
Dungeon Levels

Chapter 2: Characters

Races
Classes

Spells

Apocalypse
The Diablo Domain

Quests

The Butcher
Poisoned Water Supply
The Curse of King Leoric
Gharbad the Weak
Ogden's Sign
Magic Rock
Valor
The Chamber of Bone
Halls of the Blind
Zhar the Mad
Black Mushroom
Slain Hero

Shrines

Shrines

Monsters

Monsters
Bosses

Items

Adria's Place
Griswold's Place
Pepin's Place
Wirt's Place
The Dungeon
Unique Items



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