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Dire Badger (3.5e Monster)

552 bytes removed, 15:06, 25 March 2014
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|balance=Rogue
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== Note ==
''You may be looking for the [[SRD:Dire Badger|Dire Badger]] from the SRD instead.''
This monster is balanced to fit in a rogue level game. I have taken the liberty of '''not''' using the standard D&D rules for determining various statistics for this monster. As a result, it may seem a bit stronger (or weaker) than some SRD monsters of the same CR and that is fine. I think it will pose an appropriate challenge for rogue-level characters of its CR. {{:User:Aarnott/Monster Balance Disclaimer}}
== Dire Badger ==
<!-- Base Stats -->
|name=Dire Badger |cr=23
|al=N |size=[[SRD:Medium Size|Medium]] |type=[[SRD:Animal|Animal]]
|space=5 ft. |reach=5 ft.
<!-- Defenses -->
|ac=17 |acmods= |touch=15 |flat=15 |othac=
|hp=35 |hd=3 2 |othhp=
|fort=+5 |ref=+5 |will=+5 |othsave=
=== Treasure ===
Dire A dire badger blood can be boiled made into a thick liquid that acts as a potion. When drank, it allows you to make an extra attack whenever you take a full attack action, but if you do, you take a -2 penalty to all of your attacks (including the extra attack) until your next turn. This effect lasts for 10 minutes. A potion of dire badger blood (also called a [[Potion of Badger's Fury (3.5e Equipment)|Potion of Badger's Fury]]) , which is valued at 300 gp. on the open market. The blood provides the gold cost and experience cost required to craft the item.
[[Category:User]]
[[Category:Monster]]
 
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