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Dire Wolf (3.5e Monster)

No change in size, 15:58, 21 November 2013
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|san1=Go for the Legs ([[Ex]])
|sad1=Whenever a dire wolf hits a creature it is flanking, the creature must make a Fortitude save DC 18 16 (adding any bonuses it would normally get to resist trip attempts), or else be knocked prone.
|san2=Tear Flesh ([[Ex]])