Difference between revisions of "Dive for Rescue (3.5e Skill Trick)"

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|type=Movement
 
|type=Movement
 
|summary=Dive to save an endangered ally.
 
|summary=Dive to save an endangered ally.
|prereqs=5 ranks in [[Teamwork (3.5e Skill)|Teamwork]],[[Dive for Cover (3.5e Skill Trick)|Dive for Cover]]
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|prereqs=[[Teamwork (3.5e Skill)|Teamwork]] 5 ranks, [[Dive for Cover (3.5e Skill Trick)|Dive for Cover]]
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=When an ally within 10 feet of your is targeted by a ranged attack, a spell, or a ray ability. As an immediate action, you may reach your ally, tackle him to the ground, and negate the range attack, spell, or ray ability. At the end of the movement you and your ally end Prone on the same square. You cannot use another skill trick or tumble skill check to get up in the same round. This action replaces the possible reflex saving throw. If the reflex saving throw has already been rolled, this ability cannot be used.
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|benefit=When an ally within 10 feet of you is targeted by a ranged attack, a spell, or a ray ability. As an immediate action, you may reach your ally, tackle him to the ground, and negate the range attack, spell, or ray ability. At the end of the movement you and your ally end [[Prone]] on the same square. You cannot use another skill trick or [[tumble]] skill check to get up in the same round. This action replaces the possible [[reflex]] saving throw. If the [[reflex]] saving throw has already been rolled, this ability cannot be used.
 
|special=Both you and your ally must have the prerequisites to use this Skill Trick.
 
|special=Both you and your ally must have the prerequisites to use this Skill Trick.
 
}}</onlyinclude>
 
}}</onlyinclude>
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[[Category:User]]
 
[[Category:User]]
 
[[Category:Skill Trick]]
 
[[Category:Skill Trick]]
 
 
{{Navboxes}}
 
{{Navboxes}}

Latest revision as of 17:23, 5 February 2021

Homebrew.png
Author: Neostar (talk)
Date Created: March 2020
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
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Dive for Rescue (Movement) Prerequisites: Teamwork 5 ranks, Dive for CoverBenefit: When an ally within 10 feet of you is targeted by a ranged attack, a spell, or a ray ability. As an immediate action, you may reach your ally, tackle him to the ground, and negate the range attack, spell, or ray ability. At the end of the movement you and your ally end Prone on the same square. You cannot use another skill trick or tumble skill check to get up in the same round. This action replaces the possible reflex saving throw. If the reflex saving throw has already been rolled, this ability cannot be used. Special: Both you and your ally must have the prerequisites to use this Skill Trick.



Back to Main Page3.5e HomebrewCharacter OptionsSkill Tricks

Article BalanceHigh +
AuthorNeostar +
Identifier3.5e Skill Trick +
Prerequisite5 ranks in Teamwork + and Dive for Cover +
RatingUndiscussed +
SummaryDive to save an endangered ally. +
TitleDive for Rescue +
TypeMovement +