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Dodoguaan (3.5e Monster)

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Author: Leziad (talk)
Date Created: 26th October 2018
Status: Complete
Editing: Clarity edits only please
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Dodoguaan
Size/Type: Medium Monstrous Humanoid (Aquatic)
Hit Dice: 2d8+7 (16 hp)
Initiative: +2
Speed: 20 ft. (4 squares), swim 40 ft.
Armor Class: 13 (+1 Armor, +2 Dexterity), touch 12, flat-footed 11
Base Attack/Grapple: +2/+2
Attack: Club +5 Melee (1d6 20/x2)
Full Attack: Club +5 Melee (1d6 20/x2)
Space/Reach: 5 ft./5 ft.
Special Attacks: Glob of Mucus, Sneak Attack +1d6
Special Qualities: Amphibious, Deific Curse, Gross, Perverted, Scent
Saves: Fort +2, Ref +5, Will +2
Abilities: Str 11, Dex 14, Con 14, Int 9, Wis 8, Cha 7
Skills: Hide +7, Listen +2, Move Silently +7, Spot +2, Survival +2 Swim +10
Feats: Weapon FinesseB, Weapon Focus (Club), Toughness
Environment: Coastal Area
Organization: Solitary, Natural Division (2-24), Colony (25+)
Challenge Rating: 1
Treasure: Club and Tattered Leather
Alignment: Always Chaotic Evil
Advancement: 3-5 HD (Medium), 6-10 (Large)
Level Adjustment:


"What is this horrible and perverted sea midget?!"

The dodoguaan is originally thought to be the result of a curse placed on a perverted man who peeped on a Goddess bathing, cursing him into a wretched form. A dodoguaan stand about 4 feet tall and weight around 100 pounds, they are completely devoid of hair, have two large orb-like eyes that never look in the same placed, a large mouth with useless teeth that constantly drool and no nose or neck.

Despite their obsessions with sex, dodoguaans reproduce asexually and each year a single dodoguaan divide into two with the second being only slightly different. They quickly form colonies, being bottom feeders and opportunistic carnivore they will eventually overeat and cause various ecological disaster. That said they will often accompany large a more vicious sea creatures in their raid, feeding on what remain on those who survived the initial rampage. They usually fight with poorly made hide armor and broken pieces of corals or discarded drowned tree branches as club.

If a dodoguaan take a creature alive, it will typically kill and eat it at it nearest convenience. If the creature is a beautiful humanoid they can usually stave off death by fascinating them, before starving to death since they don't feed captives. If a dodoguaan make it to 100 years it become large and start using a greatclub instead. A Dodoguaan may become a much eviler and ruthless Awakened if freed from it curse.

Dodoguaan speak and understand common and aquan.

CombatEdit

If they can overwhelm their enemies with raw numbers they will, otherwise they will spit their mucus and make an exit. If forced to fight to the death they will use their mucus then flail with their club.

Deific Curse (Ex): All dodoguaans are under the curse of a greater deity, this makes them unable to change or mask their form at all. However it also makes them immune to polymorph and form-changing effect as well as other curses. If a dodoguaan attempt any kind of sexual intercourse it is struck by a bolt of lightning as per the call lightning spell with a caster level of 34th. This bolt of lightning does not affect any other creature.

Glob of Mucus (Ex): A dodoguaan may project a large glob of mucus from its mouth, behaving as the blinding spittleSpC spell. Once used it cannot be used again for 5 rounds.

Gross (Ex): Any creature who is physically touching a dodoguaan is sickened for as long as she maintains physical contact and 1 minute thereafter.

Perverted (Ex): All dodoguaan share the same obsession with sexuality, beauty and ladies. They take a -2 penalty to attack roll and AC against visibly female humanoid creatures and a -2 on Will save either produced by them or imitating them (such as an illusion).

Sneak Attack (Ex): Dodoguaan possess sneak attack as a Rogue of their racial HD -1.



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