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INCOMING
 
INCOMING
  
===Making a Draconic Paladin===
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===Making a Dragon Paladin===
  
 
STUFF  
 
STUFF  

Revision as of 12:49, 12 September 2016

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Author: Leziad (talk)
Contributors: Eiji-kun
Date Created: 12th September 2016
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Editing: Clarity edits only please
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A Dragon Paladin is a Paladin whcih serve dragons instead of Gods or Good.

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1



Spontaneous Arcane Spellcasting Partial

Dragon Paladin

INCOMING

Making a Dragon Paladin

STUFF

Abilities: CON AND CHA ALL DAY

Races: UNFINISHED

Alignment: STUFF

Starting Gold: As Paladin.

Starting Age: Moderate

Table: The Dragon Paladin

Hit Die: d12

Level Base
Attack Bonus
Saving Throws Special Spells
Fort Ref Will 0 1st 2nd 3rd 4th 5th 6th
1st +1 +2 +2 +2 Draconic Oath, Dragontouched, Elemental Smite 1/Encounter 2
2nd +2 +3 +3 +3 Dragonbreath, Dragon's Grace, Dragon Magic (1st) 3 0
3rd +3 +3 +3 +3 Aura of Stubbornness, Draconic Resistance 3 1
4th +4 +4 +4 +4 Dragon Magic (2nd) Dragonscale Armor 4 2 0
5th +5 +4 +4 +4 Elemental Smite 2/Encounter, Wyvern Mount 4 2 1
6th +6/+1 +5 +5 +5 Dragon Magic (3rd) 5 3 1
7th +7/+2 +5 +5 +5 Spellsmite 5 3 2 0
8th +8/+3 +6 +6 +6 Dragon Magic (4th) 6 4 2 1
9th +9/+4 +6 +6 +6 Wyvern Mount (Breath Weapon) 6 4 3 1
10th +10/+5 +7 +7 +7 Dragon Magic (5th), Dragonslayer, Elemental Smite 3/Encounter 6 5 3 2 0
11th +11/+6/+1 +7 +7 +7 Draconic Immunities 6 5 4 2 1
12th +12/+7/+2 +8 +8 +8 Dragon Magic (6th) 6 6 4 3 1
13th +13/+8/+3 +8 +8 +8 Penetrating Dragonbreath, Wyvern Mount (Huge Size) 6 6 5 3 2 0
14th +14/+9/+4 +9 +9 +9 Dragon Magic (7th) 6 6 5 4 2 1
15th +15/+10/+5 +9 +9 +9 Elemental Smite 4/Encounter 6 6 6 4 3 1
16th +16/+11/+6/+1 +10 +10 +10 Dragon Magic (8th) 6 6 6 5 3 2 0
17th +17/+12/+7/+2 +10 +10 +10 Wyvern Mount (Everlasting) 6 6 6 5 4 2 1
18th +18/+13/+8/+3 +11 +11 +11 Dragon Magic (9th) 6 6 6 6 4 3 1
19th +19/+14/+9/+4 +11 +11 +11 Infinite Dragonbreath 6 6 6 6 5 3 2
20th +20/+15/+10/+5 +12 +12 +12 Dragon Call, Elemental Smite 5/Encounter 6 6 6 6 5 4 3

Class Skills (6 + Int modifier per level, ×4 at 1st level)
Appraise (Int), Autohypnosis (Wis), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Control Shape (Wis), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Handle Animal (Cha), Heal (Wis), Hide (Dex), Iaijutsu Focus (Cha), Intimidate (Cha), Jump (Str), Knowledge (Int), Listen (Wis), Martial Lore (Int), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Psicraft (Int), Ride (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Spot (Wis), Survival (Wis), Swim (Str), Truespeak (Int), Tumble (Dex), Use Magic Device (Cha), Use Psionic Device (Cha), Use Rope (Dex).


Class Features

All of the following are class features of the Dragon Paladin.

Weapon and Armor Proficiency: Dragon Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).

Spells: INCOMING

0—<-spells, spells, spells->

1st—<-spells, spells, spells->

2nd—<-spells, spells, spells->

3rd—<-spells, spells, spells->

4th—<-spells, spells, spells->

5th—<-spells, spells, spells->

6th—<-spells, spells, spells->

Table: Dragon Paladin Spells Known
Level Spells Known
0 1st 2nd 3rd 4th 5th 6th
1st 4
2nd 5 21
3rd 6 3
4th 6 3 21
5th 6 4 3
6th 6 4 3
7th 6 4 4 21
8th 6 4 4 3
9th 6 4 4 3
10th 6 4 4 4 21
11th 6 4 4 4 3
12th 6 4 4 4 3
13th 6 4 4 4 4 21
14th 6 4 4 4 4 3
15th 6 4 4 4 4 3
16th 6 5 4 4 4 4 21
17th 6 5 5 4 4 4 3
18th 6 5 5 5 4 4 3
19th 6 5 5 5 5 4 4
20th 6 5 5 5 5 5 4
  1. Provided the dragon paladin has a high enough Charisma score to have a bonus spell of this level.

Draconic Oath: A dragon paladin doe not swear to the Gods, rather in order to enter the class she must swear an oath to a powerful dragon. At the start of her career she must choose between acid, cold, electricity and fire as well an alignment other than TN. She must stay within one step of the chosen alignment or risk becoming a Fallen Dragon Paladin and use the chosen energy type for her class features.

Dragontouched: A dragon paladin gain the dragontouched subtype.

Elemental Smite (Su): As a swift action usable once per encounter, a dragon paladin can wreath his attacks in energy. The dragon paladin's next attack deal an additional 1d4 points of her chosen energy damage. The Dragon paladin receive an additional use of Elemental Smite at 5th level and each 5 level thereafter.

Alternatively when using her elemental smite, the dragon paladin may decide to spend it for the day instead of for the encounter. If she does it affect all of her attacks and last for 3 rounds.

This ability count as smite evil for the purpose of meeting prerequisites.

Dragonbreath (Su): A 2nd level can deliver a powerful but limited breath weapon. Each day she can deal a number of d6s in her chosen energy damage equal to her dragon paladin level x her Charisma modifier. The breath weapon is delivered in a 30-ft cone or a 60-ft line with a reflex save (Constitution-based) for half damage. She may only deliver up to 1.5x her paladin level in d6s in a single breath and she must wait 1 round before each use of her breath weapon.

Dragon's Grace (Su): A 2nd Dragon Paladin add her Charisma bonus to her saving throws.

Dragon Magic (Sp): At 2nd level the dragon's blood within grants the dragon paladinsome arcane spell-like abilities. She may select a single 1st level spell from the sorcerer/wizard spell list. She may cast this as a spell-like ability 1/day. If the spell involves an expensive material component, focus, or xp cost, he must pay this cost as normal. At level 4 and every 2 levels beyond you gain another spell-like ability, up to a new maximum spell level or less, until a 9th level spell at 18th level. The spell-like abilities are Charisma based.

Aura of Stubbornness (Su): A 3rd level dragon paladin become immune to fear-effects, her and allies within 30 ft may also reroll any failed saving throws against mind-affecting effects.

Draconic Resistance (Ex): A 3rd level dragon paladin gain half her level as a bonus to her saving throws against effects which inflict paralysis and sleep effects. She also gain energy resistance equal to 3x her paladin level against her chosen energy type.

At 11th level she instead become immune to paralysis, sleep-effects and her chosen energy type.

Dragonscale Armor (Su): A 4th level Dragon Paladin is capable of summoning the scales of a dragon to form an incredibly protective armor. As a swift action she may summon her armor by focusing a lone dragonscale. Her armor grant an Armor Bonus to AC equal 2 + 1/2 Dragon Paladin levels. The armor count as heavy armor when beneficial and light armor for the purpose of determining restrictions on her movement speed, class features and other ability. This armor is worn like a second skin and thus has no armor penalty or max dexterity bonus.

The Dragonscale may enchanted as a suit of armor by enhancing the dragonscale, thus multiple dragonscale may have different enhancements placed upon them allowing the dragon paladin to switch between them.

Wyvern Mount (Su): A 5th level Dragon paladin can summon a powerful Wyvern as a mount, it serve 1 hour per paladin per day and can be summoned a full-round action and dismiss as such. The use may not be consecutive but is used in 1 hour increment. The mount gain all benefits of a Paladin's Special Mount of a Paladin of your Dragon Paladin level -3 and count as such for the purpose of prerequisites. If killed your mount cannot be summoned for 24 hours.

At 9th level, your wyvern mount gain a breath weapon dealing it HD in d8s of your chosen energy, which can be used each 1d4 rounds. The breath weapon may either be a 30-ft cone or a 60-ft line, chosen whenever it is used.

At 13th level your wyvern mount's size increase to huge which all benefits and penalties associated with the change.

At 17th level your wyvern mount can be summoned indefinitely and can be re-summoned immediately after being killed.

Spellsmite (Su): A 7th level Dragon Paladin may unleash a spell as she use her Elemental Smite ability. As a free action when she use her elemental smite she may cast a single spell or spell-like ability which require a standard action or less to cast. However she may only cast a spell with a matching energy subtype of her own chosen element.

Therefore a Red Dragon Paladin (CE Fire-Aligned) would be able to cast a [Fire] spell when she use her Elemental Smite.

Dragonslayer (Ex): A 10th level Dragon Paladin is an expert at slaying dragons, especially those opposed to her patron. Any weapons she wield gain a minimum of a +5 enchantment bonus and the Bane property against dragons that oppose your alignments. The effect only applies against dragons and not other creatures.

Penetrating Dragonbreath: A 13th level Dragon Paladin's Dragonbreath now deal a minimum of one point of damage per paladin level, no matter immunity or absorption of her opponent.

Timeless Body (Ex): After attaining 15th level, a Dragon Paladin no longer takes ability score penalties for aging and cannot be magically aged, now given the vitality of a dragon. Any penalties he may have already incurred, however, remain in place.

Bonuses still accrue, and the dragoon still dies of old age when his time is up.

Infinite Dragonbreath: A 19th level Dragon Paladin has a minimum of 10d6 in her Dragonbreath pool.

Dragon Call: A 20th level Dragon Paladin can now once per day call a single dragon with a CR no higher than her own with at least one matching alignment and whose elemental subtype match her chosen element. This dragon willingly assist for 1 hour or until dismissed. If the dragon is attacked or threatened it will retaliate as normal.



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Leziad's Homebrew (4427 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
Base Attack Bonus ProgressionGood +
Class AbilitySpontaneous Arcane Spellcasting +
Class Ability ProgressionPartial +
Fortitude Save ProgressionGood +
Identifier3.5e Class +
Length20 +
Minimum Level1 +
Rated ByConny3496 +
RatingRating Pending +
Reflex Save ProgressionGood +
SkillAppraise +, Autohypnosis +, Balance +, Bluff +, Climb +, Concentration +, Control Shape +, Craft +, Decipher Script +, Diplomacy +, Disable Device +, Disguise +, Escape Artist +, Forgery +, Gather Information +, Handle Animal +, Heal +, Hide +, Iaijutsu Focus +, Intimidate +, Jump +, Knowledge +, Listen +, Martial Lore +, Move Silently +, Open Lock +, Perform +, Profession +, Psicraft +, Ride +, Search +, Sense Motive +, Sleight of Hand +, Speak Language +, Spellcraft +, Spot +, Survival +, Swim +, Truespeak +, Tumble +, Use Magic Device +, Use Psionic Device + and Use Rope +
Skill Points6 +
SummaryA Dragon Paladin is a Paladin whcih serve dragons instead of Gods or Good. +
TitleDragon Paladin +
Will Save ProgressionGood +