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Dread (3.5e Condition)

34 bytes added, 13:44, 27 January 2019
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Dread is the condition of being exposed to extreme fear or stress. It is a quantification of unease typically associated with psychological trauma or resulting from extremely cruel forms of attack, and can accumulate in order to cause a devastating spiral of worsening fear effects as the dread grows thicker.
A creature struck by an attack or affected by a spell or effect that inflicts dread builds up "dread". When this dread value equals or exceeds the creature's ''dread tolerance'' (3 + their [[SRD:Wisdom|Wisdom]] modifier, with a minimum of 1), their dread increases by a stageand the dread buildup resets to 0.
A creature that has a bonus to saving throws against fear adds half that bonus to their dread tolerance. Creatures that are immune to fear have effectively infinite dread tolerance.

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