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Drow Mage (5e)

 5th edition Pointer  + 

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Drow Mage (pointer) [1] [2]
Medium Humanoid (Elves, Drow), Neutral Evil
Armor Class: 12 (15 with mage armor)
Hit Points: 45
Speed: 30 ft.
STR DEX CON INT WIS CHA
Skills: Arcana, Deception, Perception, Stealth
Senses: darkvision 120 ft., passive Perception 14
Languages: Elvish, Undercommon
Habitat: Underdark
Challenge: 7 (2,900 xp)Proficiency Bonus (PB): +3

Features

Fey Ancestry. [3] The drow has advantage on saving throws against being charmed, and magic can’t put the drider to sleep.

Innate Spellcasting (Charisma).

Spellcasting (Intelligence, Wizard).

Sunlight Sensitivity. [3] While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. 

Actions

Staff. Melee Weapon Attack

Summon Demon (1/Day).

Unofficial Description: Drow Wizard


Sources and NotesEdit

  1. Wizards RPG Team (September 2014). Monster Manual. (5e) Wizards of the Coast. ISBN 978-0786965618. p. 127, 129. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - Dungeon Master's Guide (5e) p.305
  3. 3.0 3.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.

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