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Facts about "Duelist (3.5e Class)"
Allowed Alignments | Lawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil + |
Article Balance | High + |
Author | Eiji-kun + |
Base Attack Bonus Progression | Good + |
Class Ability | Martial Maneuvers + |
Fortitude Save Progression | Poor + |
Identifier | 3.5e Class + |
Length | 20 + |
Minimum Level | 0 + |
Rating | Unrated + |
Reflex Save Progression | Good + |
Skill | Balance +, Bluff +, Climb +, Concentration +, Craft +, Diplomacy +, Disguise +, Escape Artist +, Forgery +, Gather Information +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Martial Lore +, Move Silently +, Perform +, Profession +, Ride +, Search +, Sense Motive +, Sleight of Hand +, Speak Language +, Spot +, Swim +, Tumble + and Use Rope + |
Skill Points | 6 + |
Summary | Swashbucklers and dashing swordsman, they use finesse, martial maneuvers, and well timed parries and tricks to carry them to victory. + |
Title | Duelist + |
Will Save Progression | Good + |