Duergar Xarrorn (5e)

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 5th edition Pointer  + 

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Duergar Xarrorn (pointer) [1] [2] [3] [4]
Medium Humanoid (Dwarves, Duergar), Any Alignment
Armor Class: 20 (plate mail, shield [5])
Hit Points: 26
Speed: 25 ft.
STR DEX CON INT WIS CHA
Senses: Darkvision 120 ft., passive Perception 10
Languages: Dwarvish, Undercommon
Habitat: Mountain, Underdark
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Duergar Resilience. [6] [7] The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist bring charmed or paralyzed.

Sunlight Sensitivity. [6] While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. 

Actions

Enlarge (MToF variant only, Recharges after a Short or Long Rest). [6] [8]

Fire Lance. [9] Melee Weapon Attack

Fire Spray (Recharges 5-6).

Invisibility (Recharges after a Short or Long Rest). [6] The duergar magically turns invisible until it attacks, casts a spell, or uses its Enlarge, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it. 

Bonus Actions

Enlarge (MotM variant only, Recharges after a Short or Long Rest). [6] [8] For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While enlarged, the duergar is large, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available.

Unofficial Description: The duergar Xarron carry a special fire lance with which they fight.


Sources and Notes

  1. Chrstopher Perkms, Adam Lee, Steve Kenson, Richard Whitters (2015). Out of the Abyss. (5e) Wizards of the Coast. ISBN 978-0786965816. p. 227-228. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Mike Mearls, Jeremy Crawford, et. al (7 May 2018). Mordenkainen's Tome of Foes. (5e) Wizards of the Coast. ISBN 0786966246. p. 191. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. Jeremy Crawford (17 May 2022). Monsters of the Multiverse. (5e) Wizards of the Coast. ISBN 0786967870. p. 111. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  4. Variation (Alignment): The OotA and MToF variants are of Lawful Evil alignment, while the MotM version is any alignment.
  5. Variant (AC): The MotM variant includes a shield, while the OotA and MToF versions do not include a shield and have an accordingly reduced AC.
  6. 6.0 6.1 6.2 6.3 6.4 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  7. Variant (Duergar Resilience): The MotM variant does not specify illusions, and corrects poison (a damage type) to the poisoned condition.
  8. 8.0 8.1 Variant (Enlarge): The MotM variant has this feature as a bonus action, while the OotA and MToF versions have this as an action.
  9. Variant (Fire Lance): The OotA and MToF variants indicate a penalty to attack when very close to the target. The MotM variant removes this verbiage.

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Facts about "Duergar Xarrorn (5e)"
AlignmentAny Alignment +
AuthorVaried +, OotA +, MToF + and MotM +
CRval2 +
Canontrue +
Challenge Rating2 +
Experience Points450 +
FeaturesDuergar Resilience +, Sunlight Sensitivity +, Enlarge +, Fire Lance +, Fire Spray + and Invisibility +
HabitatMountain + and Underdark +
Hit Points26 +
PublicationVaried +, OotA +, MToF + and MotM +
SizeMedium +
SortTextDuergar Xarrorn 5e +
SubtypeDwarf + and Duergar +
SummaryThe duergar Xarron carry a special fire lance with which they fight. +
TypeHumanoid +