Dust (3.5e Sphere)
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Dust SphereEdit
Dust [Elemental, Fiendish]
Prerequisites: Air, Earth, or Shadow elements (if taken as an Elemental sphere only)
Special: Your area spell-like abilities may, at your option, stir up a stinging dust cloud, inflicting a -2 penalty to Perception checks and a -1 penalty to attack rolls for one minute to any creature that does not successfully save against the spell. The cloud lasts one round, and its effects last one minute after the affected creature takes its last increase.
Level – Benefit
- 1 – Gust of Wind
- 3 – Glitterdust
- 5 – Sleet Storm
- 7 – Disintegrate
- 9 – Cloudkill
- 11 – Mass Blindness
- 13 – Creeping Doom
- 15 – Horrid Wilting
- 17 – Summon Golem (Clay Only) (PHB2)
- 19 – Disintegrate (You may use this ability as an immediate action.)
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