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Earth Diver (3.5e Feat)

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Author: Tarkisflux (talk)
Date Created: December 1, 2011
Status: Complete
Editing: Clarity edits only please
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Earth Diver [ToP Skill] For you, the world is pretty much entirely covered in one "liquid" you can play in or another. Benefits: This is a skill feat intended for use with the Tome of Prowess. It scales with your ranks in Athletics.

  • 4 ranks: You can dip your feet into the earth just a bit, and it makes you hard to move. Whenever you are in contact with an earthen surface you are considered rooted to the spot unless you state otherwise. While rooted you may replace any strength check to resist movement (such as from a bullrush, overrun, or trip attempt) with an athletics check.
  • 9 ranks: You can take a quick dip into the earth, to hide or otherwise take a respite from the surface. As a move action that does not provoke attacks of opportunity, you can sink into an earthen surface, descending to a depth where your head is well covered by earth. This leaves you in a protective earthen bubble. While within this bubble you must hold your breath and are unable to move or perceive what is going on above you. Aside from a few feet of soil between you and the rest of the world, this cave offers no special protections. You suffer no ill effects from the destruction of your cave via shovels or magic, however. You can leave your earthen bubble and return to the surface as a move action when you wish, though you automatically surface if you lose consciousness.
    Additionally, if you would be subject to a teleportation effect that leaves you trapped within rock or earth, the shunted distance is reduced by 5'.
  • 14 ranks: You gain a burrow speed equal to one-half your base land speed, rounded down, and can breathe normally while burrowing. You do not leave a trail behind for others to use, though you can be tracked by a creature who could also burrow to follow your trail.
    Additionally, you can teleport into any material that you could burrow through without being shunted to the nearest open space.
  • 19 ranks: Your burrow speed improves to equal your land speed, or you can leave a trail for others to follow if you only move at half speed. No one knows where the dirt goes when you do this.



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