Elan Apparition (3.5e Race)

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Author: Huwawa (talk)
Date Created: September 2019
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Half-Unbodied

A weaker semi-incorporal being for lower level campaigns which is more versatile to other builds. A half-unbodied is not fully in the ethereal plane, having some connection to the material. Thus it can manipulate some things physically (though is still very weak). However, its partial connection, makes it much more vulnerable to physical attacks.

Physical Description

Natural Form: Half-Unbodied have not been fully transformed, thus do not take on the typical physical characteristics of unbodied (being a glowing brain of light). Instead, a half-unbodied is humanoid in shape, with a subtle glow in its distal limbs. Its body appears thin and weak of frame, yet its head is enlarged slightly. Certainly still an alien sight, but less so than a full unbodied.

Elan Disguise: A Half-Unbodied’s other half is Elan. Thus it gets a bonus to disguising as one.

Relations

They do not look nearly as alien as a full unbodied, thus can interact in some civilized societies even in natural form. Especially in a diverse society, where oddities are common-place. This has made them more prevalent in trading cities.

Alignment

Half-Unbodied are almost exclusively chaotic. Something about the material laws being limiting has lead to this. There is an equal measure of them on the good and evil spectrum.

Lands

Half-Unbodied were created by an evil psionic order. Designed as soldiers in an ancient army. However, something went wrong when they were created - destroying the order, how they were made. Against design, each half-unbodied had a strong will of its own – thus was nearly impossible to control. The type of mind was much more random and versatile than typical unbodied.

Knowledge of where the original half-unbodied were created has been lost. However, since they are half-elan (thus partially material), they have been able to mate and produce offspring. A small fraction of such offspring with an elan become half-unbodied (most are just normal elans). The highest concentration of them has been found at Stoneheim.

Racial Traits

  • Strength=6(Max), +2 Constitution, +4 Intelligence, +4 Wisdom, +2 Charisma: A Half-Unbodied’s strength is never over 6 (gear or powers cannot raise this higher). However, debuffs can decrease strength to 1 minimum. It is stronger, but not as agile or charming as a full Unbodied.
  • Monstrous Humanoid (Psionic, Semi-Incorporeal): Half-Unbodied are not fully incorporeal, instead they get the following traits:
    • A semi-incorporeal can be attacked by mundane forces.
    • A semi-incorporeal attack is not automatically a touch attack. When wielding corporeal weapons, they act as if they are corporeal.
    • A semi-incorporeal can use corporeal or incorporeal weapons and armor. But if using corporeal weapons or armor, it cannot pass through solid objects (see below).
    • 30% chance to ignore any damage from a corporeal source—except for a force effect or damage dealt by a ghost touch weapon.
    • Deflection bonus to Armor Class equal to character’s Charisma modifier (minimum +1).
    • Natural Weapon: Incorporeal touch (1d6).
    • A semi-incorporeal creature pass through solid objects, but must remain adjacent to the object’s exterior, and so cannot pass entirely through an object whose space is larger than its own. However, it cannot end its turn inside a solid object! It can sense the presence of creatures or objects within a square adjacent to its current location, but enemies have total concealment (50% miss chance) from an incorporeal creature that is inside an object. In order to see farther from the object it is in and attack normally, the semi-incorporeal creature must emerge. A semi-incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. A semi-incorporeal creature cannot pass through a force effect.
  • Small: As a Small creature, a half-unbodied gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, a –4 size penalty on special attack (bull rushes, grapples, overruns, and trips) checks, and a +4 size bonus on Hide checks, but it uses smaller weapons than humans use, and its lifting and carrying limits are three-quarters of those of a Medium character.
  • A Half-Unbodied has a base land speed of 30 feet, and fly speed of 20 feet (good).
  • Darkvision out to 60 feet.
  • Racial Hit Dice: A half-unbodied begins with two levels of monstrous humanoid, which provide 2d8 HD, a BAB of +2, and saving throw bonuses of Fort +0, Ref +3, and Will +3.
  • Half-Elan: Because half of its biology is elan, it gets the following traits:
    • Naturally Psionic: Gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
    • Resistance (Su): Can use psionic energy to increase their resistance to various forms of attack. As an immediate action, it can spend 1 power point to gain a +4 racial bonus on saving throws until the beginning of its next action.
    • Elan Disguise (Su): An unbodied can assume the likeness of an elan as a standard action that does not provoke attacks of opportunity. Its abilities do not change, but it appears to be that creature, relying on its Bluff and Disguise skills to deflect suspicion. The true seeing power sees through this disguise.
  • Psi-Like Ability: At will—control object, mindlink. Manifester level is equal to 1/2 Hit Dice (minimum 1st). The save DC is Intelligence-based.
  • Psionic Powers: An unbodied manifests powers as a 2nd-level psion (any type). An unbodied who takes levels in psion (any type) adds its racial manifesting ability and psion levels together to determine its power point reserve, manifester level, and powers known. Unlike full Unbodied, this can be of any discipline.
  • Automatic Languages: Common.
  • Bonus Languages: Any (other than secret languages, such as Druidic).
  • Favored Class: Psion.
  • Level Adjustment: +2
  • Effective Character Level: 4

Vital Statistics

Table: Half-Unbodied Random Starting Ages
Adulthood Simple Moderate Complex
50 years +2d4 +2d6 +3d6
Table: Half-Unbodied Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
100 years 200 years 300 years +4d8 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Half-Unbodied Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 3’ 10” +2d6 20 lb. × (3d4) lb.
Female 4’ 3” +3d6 30 lb. × (3d6) lb.

Back to Main Page3.5e HomebrewRaces

AuthorHuwawa +
Effective Character Level4 +
Favored ClassPsion +
Identifier3.5e Race +
Level Adjustment2 +
RatingUndiscussed +
SizeSmall +
SubtypePsionic +
SummaryA weaker semi-incorporal being for lower level campaigns which is more versatile to other builds. +
TitleElan Apparition +
TypeMonstrous Humanoid +