Difference between revisions of "Eldritch Horror (3.5e Race)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Is any horror it inspires eldritch in nature?)
 
m (Text replacement - "{{Racial Size" to "{{3.5e Racial Size")
 
(9 intermediate revisions by 3 users not shown)
Line 11: Line 11:
 
===Personality===
 
===Personality===
  
Eldritch Horrors tend to possess emotional states not known to humanoids. These emotional states are often also not known to other Eldritch Horrors.
+
Eldritch horrors tend to possess emotional states not known to humanoids. These emotional states are often also not known to other eldritch horrors.
  
 
===Physical Description===
 
===Physical Description===
  
Eldritch Horrors are a strange amalgam of slug feet, legs, tentacles, arms, antennae, eyestalks, eyes, pincers, slimy skin, carapaces, scales, exposed organs, empty eye sockets burning with rage, exposed bones, and hair. Any given body part is likely to be replaced naturally after four to seven days.
+
Eldritch horrors are a strange amalgam of slug feet, legs, tentacles, arms, antennae, eyestalks, eyes, pincers, slimy skin, carapaces, scales, exposed organs, empty eye sockets burning with rage, exposed bones, and hair. Any given body part is likely to be replaced naturally after four to seven days.
  
 
===Relations===
 
===Relations===
  
Eldritch Horrors are very much the loner sort; they have no particular social attachment to other Eldritch Horrors, since they are simply spawned by the shifting nature of the far realms. This does not mean that individual Eldritch Horrors can't become fast friends with members of other races: many Eldritch Horrors have personality traits that resemble empathy and loyalty.
+
Eldritch horrors are very much the loner sort; they have no particular social attachment to other eldritch horrors, since they are simply spawned by the shifting nature of the far realms. This does not mean that individual eldritch horrors can't become fast friends with members of other races: many eldritch horrors have personality traits that resemble empathy and loyalty.
  
 
===Alignment===
 
===Alignment===
  
Any individual Eldritch Horror usually has a tendency towards some alignment.
+
Any individual eldritch horror usually has a tendency towards some alignment.
  
 
===Lands===
 
===Lands===
  
Eldritch Horrors come from the far realms, but they actually find the material plane quite pleasant.
+
Eldritch horrors come from the far realms, but they actually find the material plane quite pleasant.
  
 
===Religion===
 
===Religion===
  
Some Eldritch Horrors experience emotions vaguely resembling joy when they suck up to more powerful entities.
+
Some eldritch horrors experience emotions vaguely resembling joy when they suck up to more powerful entities.
  
 
===Language===
 
===Language===
  
Eldritch Horrors are formed with knowledge of a language. It's not consistent which one, though.
+
Eldritch horrors are formed with knowledge of a language. It's not consistent which one, though.
  
 
===Names===
 
===Names===
  
Eldritch Horrors tend to name theirselves after their favorite activities or goals.
+
Eldritch horrors tend to name theirselves after their favorite activities or goals.
  
 
Example Names: He Who Conquers All, Speaker of Forgotten Mysteries, Servant of Joe, Weaver of Baskets, Seller of Fine Potions, The Deepwater Sadist, Poisoner of Halflings.
 
Example Names: He Who Conquers All, Speaker of Forgotten Mysteries, Servant of Joe, Weaver of Baskets, Seller of Fine Potions, The Deepwater Sadist, Poisoner of Halflings.
Line 46: Line 46:
  
 
<span style="display:none">[[Racial Ability Adjustments::None]]</span>
 
<span style="display:none">[[Racial Ability Adjustments::None]]</span>
* [[Type::Aberration]]:  Eldritch Horrors are aberrations.
+
* [[Type::Aberration]]:  Eldritch horrors are aberrations.
* {{Racial Size|medium|Eldritch Horror}}  
+
* {{3.5e Racial Size|medium|Eldritch Horror}}  
* Eldritch Horror [[SRD:Base Land Speed|base land speed]] is 30 feet:  They also have a 20 foot swim speed.
+
* Eldritch horror [[SRD:Base Land Speed|base land speed]] is 30 feet:  They also have a 20 foot swim speed, and a corresponding +6 bonus to Swim checks.
 
* {{3.5e Darkvision|60}}
 
* {{3.5e Darkvision|60}}
* Aura of Horror {{Su}}:  Creatures within 30' of the Eldritch Horror that don't have more HD than the Eldritch Horror are [[SRD:Shaken|shaken]].
+
* Aura of Horror {{Su}}:  The creepy nature of an eldritch horror's appearance is such that it strikes fear into its enemies by doing nothing. When the eldritch horror chooses to Delay Action, all creatures within 30' must make a Will save (DC 10 + half hit dice + Charisma modifier) or get a -2 morale penalty on attack rolls, saving throws, skill checks, and ability checks for 1d6 rounds. The eldritch horror cannot use this effect more than once per round.
* Whispers of Madness {{Sp}}:  As a full-round action, the Eldritch Horror can whisper into the ears of an adjacent [[SRD:Helpless|helpless]] creature. Unless that creature succeeds on a Will save (DC 10 + character level + Charisma modifier), it is permanently [[SRD:Confused|confused]].
+
* Whispers of Madness {{Sp}}:  As a full-round action, the eldritch horror can whisper into the ears of an adjacent [[SRD:Helpless|helpless]] creature. Unless that creature succeeds on a Will save (DC 10 + character level + Charisma modifier), it is permanently [[SRD:Confused|confused]]. This [[SRD:Confused|confusion]] can be cured by death.
* Unstable Physiology {{Ex}}:  The Eldritch Horror replaces lost or damaged body parts 3d20 hours after they are damaged with new body parts that serve the same function. In addition, the inconsistent placement of the Eldritch Horror's internal organs gives it 50% fortification.
+
* Unstable Physiology {{Ex}}:  The eldritch horror replaces lost or damaged body parts 3d20 hours after they are damaged with new body parts that serve the same function. In addition, the inconsistent placement of the eldritch horror's internal organs gives it 50% fortification, as correctly locating its important organs is always a haphazard business.
 
* [[SRD:Automatic Languages|Automatic Languages]]: Any one language.
 
* [[SRD:Automatic Languages|Automatic Languages]]: Any one language.
 
* [[SRD:Bonus Languages|Bonus Languages]]: Any, except for secret languages.
 
* [[SRD:Bonus Languages|Bonus Languages]]: Any, except for secret languages.
* [[SRD:Favored Class|Favored Class]]: [[Favored Class::Any]]. At character creation, the Eldritch Horror chooses one class to be a favored class.
+
* [[SRD:Favored Class|Favored Class]]: [[Favored Class::Any]]. At character creation, the eldritch horror chooses one class to be a favored class.
 
* [[Level Adjustment]]: +[[Level Adjustment::0]]  
 
* [[Level Adjustment]]: +[[Level Adjustment::0]]  
 
* [[ECL|Effective Character Level]]: [[Effective Character Level::1]]
 
* [[ECL|Effective Character Level]]: [[Effective Character Level::1]]
 +
 +
Eldritch Horrors frequently take levels in [[Eldritch Horror Paragon, Insidious Parasite Path (3.5e Racial Paragon Class)|Insidious Parasite]], [[Eldritch Horror, Unspeakable Abomination Path (3.5e Racial Paragon Class)|Unspeakable Abomination]], or [[Eldritch Horror Paragon (3.5e Racial Paragon Class)|Eldritch Horror Paragon]].
  
 
===Vital Statistics===
 
===Vital Statistics===
Line 64: Line 66:
 
|name=Eldritch Horror
 
|name=Eldritch Horror
 
|start=0
 
|start=0
|simple=1d6 days
+
|simple=1d12 days
|moderate=1d8 weeks
+
|moderate=1d100 months
|complex=1d10 months}}  
+
|complex=1d1000000 years}}  
  
 
{{3.5e Racial Aging Effects
 
{{3.5e Racial Aging Effects
 
|name=Eldritch Horror
 
|name=Eldritch Horror
|middle=1d100
+
|middle=1d10000000
|old=+1d100
+
|old=+1d10000000
|venerable=+1d100
+
|venerable=+1d10000000
|maximum=1d100}}  
+
|maximum=1d10000000}}  
  
 
{{3.5e Racial Height and Weight
 
{{3.5e Racial Height and Weight
Line 92: Line 94:
 
[[Category:User]]
 
[[Category:User]]
 
[[Category:Race]]
 
[[Category:Race]]
 +
 +
{{Navboxes}}

Latest revision as of 21:39, 11 April 2015

Homebrew.png
Author: Foxwarrior (talk)
Date Created: 11/17/10
Status: Just started
Editing: Clarity edits only please
 Ratings for this homebrew:
Average:
NA
/ 4

 0 users favored it (4/4).
 0 users liked it (3/4).
 1 were neutral on it (2/4).
 0 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article

Eldritch Horror[edit]

An unspeakable creature from the far realms.

Personality[edit]

Eldritch horrors tend to possess emotional states not known to humanoids. These emotional states are often also not known to other eldritch horrors.

Physical Description[edit]

Eldritch horrors are a strange amalgam of slug feet, legs, tentacles, arms, antennae, eyestalks, eyes, pincers, slimy skin, carapaces, scales, exposed organs, empty eye sockets burning with rage, exposed bones, and hair. Any given body part is likely to be replaced naturally after four to seven days.

Relations[edit]

Eldritch horrors are very much the loner sort; they have no particular social attachment to other eldritch horrors, since they are simply spawned by the shifting nature of the far realms. This does not mean that individual eldritch horrors can't become fast friends with members of other races: many eldritch horrors have personality traits that resemble empathy and loyalty.

Alignment[edit]

Any individual eldritch horror usually has a tendency towards some alignment.

Lands[edit]

Eldritch horrors come from the far realms, but they actually find the material plane quite pleasant.

Religion[edit]

Some eldritch horrors experience emotions vaguely resembling joy when they suck up to more powerful entities.

Language[edit]

Eldritch horrors are formed with knowledge of a language. It's not consistent which one, though.

Names[edit]

Eldritch horrors tend to name theirselves after their favorite activities or goals.

Example Names: He Who Conquers All, Speaker of Forgotten Mysteries, Servant of Joe, Weaver of Baskets, Seller of Fine Potions, The Deepwater Sadist, Poisoner of Halflings.

Racial Traits[edit]

None

  • Aberration: Eldritch horrors are aberrations.
  • Medium: As a Medium creature, a Eldritch Horror has no special bonuses or penalties due to its size.
  • Eldritch horror base land speed is 30 feet: They also have a 20 foot swim speed, and a corresponding +6 bonus to Swim checks.
  • Darkvision: A 60 can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and a Eldritch Horror can function just fine with no light at all.
  • Aura of Horror (Su): The creepy nature of an eldritch horror's appearance is such that it strikes fear into its enemies by doing nothing. When the eldritch horror chooses to Delay Action, all creatures within 30' must make a Will save (DC 10 + half hit dice + Charisma modifier) or get a -2 morale penalty on attack rolls, saving throws, skill checks, and ability checks for 1d6 rounds. The eldritch horror cannot use this effect more than once per round.
  • Whispers of Madness (Sp): As a full-round action, the eldritch horror can whisper into the ears of an adjacent helpless creature. Unless that creature succeeds on a Will save (DC 10 + character level + Charisma modifier), it is permanently confused. This confusion can be cured by death.
  • Unstable Physiology (Ex): The eldritch horror replaces lost or damaged body parts 3d20 hours after they are damaged with new body parts that serve the same function. In addition, the inconsistent placement of the eldritch horror's internal organs gives it 50% fortification, as correctly locating its important organs is always a haphazard business.
  • Automatic Languages: Any one language.
  • Bonus Languages: Any, except for secret languages.
  • Favored Class: Any. At character creation, the eldritch horror chooses one class to be a favored class.
  • Level Adjustment: +0
  • Effective Character Level: 1

Eldritch Horrors frequently take levels in Insidious Parasite, Unspeakable Abomination, or Eldritch Horror Paragon.

Vital Statistics[edit]

Table: Eldritch Horror Random Starting Ages
Adulthood Simple Moderate Complex
0 years +1d12 days +1d100 months +1d1000000 years
Table: Eldritch Horror Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
1d10000000 years +1d10000000 years +1d10000000 years +1d10000000 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Eldritch Horror Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4' 6" +1d20" 110 lb. × (1d6) lb.
Female 4' 6" +1d20" 110 lb. × (1d6) lb.



Back to Main Page3.5e HomebrewRaces


Foxwarrior's Homebrew (716 Articles)
Foxwarriorv
AuthorFoxwarrior +
Effective Character Level1 +
Favored ClassAny +
Identifier3.5e Race +
Level Adjustment0 +
Racial Ability AdjustmentsNone +
Rated ByQwertyu63 +
RatingRating Pending +
SizeMedium +
SummaryAn unspeakable creature from the far realms. +
TitleEldritch Horror +
TypeAberration +