Energy Shield (3.5e Equipment)

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Author: Jota II (talk)
Date Created: 28 January, 2010
Status: Beta
Editing: Clarity edits only please
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And armor enchanted with this ability grants its bearer a given number (X) of temporary hits points every few (Y) rounds. These temporary hit points are lost before the wearer's actual hit points take damage.

Notes:

  • A shield may not take more than 5 rounds to recharge.
  • A death effect immediately removes all temporary hit points granted by the shield and the wearer must then save against the original DC or be dazed for one round.
  • A shield confers no special immunity to grappling or status effects, though it does protect the bearer from other types of damage, such as from energy sources.

The cost of this enhancement depends on the shield's deflective power and how quickly it regenerates once overwhelmed.

The formula for determining price is as follows: [(X * {1/Y})/5]2 * 1000. A table is given below for quick consultation.

Energy Shield Costs
Shield Value Cost
5 1000
10 4000
15 9000
20 16000
25 25000
30 36000
35 49000
40 64000
45 81000
50 100000
55 121000
60 144000
65 169000
70 196000
75 225000
80 256000
85 289000
90 324000
95 361000
100 400000



Back to Main Page3.5e HomebrewEquipmentArmor Enhancements

AuthorJota II +
Identifier3.5e Equipment +
Rated BySpanambula + and NProject +
RatingRating Pending +
TitleEnergy Shield +