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Feral Dash (3.5e Maneuver)

928 bytes added, 10:32, 9 November 2019
Created page with "{{author |author_name=Eiji-kun |date_created=11-9-19 |status=光復香港,時代革命 |balance=High}} <onlyinclude>{{3.5e Maneuver |name=Feral Dash |discipline=Tiger Claw..."
{{author
|author_name=Eiji-kun
|date_created=11-9-19
|status=光復香港,時代革命
|balance=High}}

<onlyinclude>{{3.5e Maneuver
|name=Feral Dash
|discipline=Tiger Claw
|type=Counter
|desc=
|lvl=1
|prereq=
|initiation=Immediate
|range=Persona
|tsea=t
|subj=Self
|dur=Instantaneous
|save=None
|summary=Jump out of the way of attacks, but don't botch it or you'll be sorry.
}}
When subject to an attack roll or a [[Reflex]] save, you may make a Jump check. If your result exceeds the attack roll or DC you take half damage and move 10 ft in any direction as you leap out of the way. This is not evasion, and evasion does not apply if you succeed on a [[Reflex]] save with this maneuver.

If you fail your result by 10 or more, you take +50% more damage from the attack as you are left open.
</onlyinclude>

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