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Fiendish Chicken (3.5e Monster)


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Author: MisterSinister (talk)
Date Created: 2/03/13
Status: Finished
Editing: Clarity edits only please
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Fiendish Chicken
Size/Type: Tiny Magical Beast (Extraplanar)
Hit Dice: ¼d8 (1 hp)
Initiative: +2
Speed: 20ft
Armor Class: 14 (+2 size, +2 Dexterity), touch 14, flat-footed 12
Base Attack/Grapple: +0/-13
Attack: Peck +4 melee (1d2-5 piercing)
Full Attack: Peck +4 melee (1d2-5 piercing)
Space/Reach: 2 ½ft./0ft.
Special Attacks: Smite good 1/day
Special Qualities: Darkvision 60ft, low-light vision, resistance to cold 5, resistance to fire 5, spell resistance 5
Saves: Fort +2, Ref +4, Will +2
Abilities: Str 1, Dex 15, Con 10, Int 3, Wis 14, Cha 6
Skills: Listen +5, Spot +7
Feats: Alertness, Weapon FinesseB
Environment: Any evil-aligned plane
Organization: Solitary, flock (6-10) or migration (11+)
Challenge Rating: 1/6
Treasure: None
Alignment: Always evil (any)
Advancement: -
Level Adjustment: -


These aren't your Momma's chickens!

These are chickens from Hell or the Abyss, or whatever that is in your setting. Apart from being utterly evil, they basically look like regular chickens. Except for the scary red eyes.

Combat

Much like their Material Plane cousins, these are chickens. Not a lot to say here.

Smite Good (Su): Once per day, the fiendish chicken can make a normal melee attack, which deals 1 extra damage to good creatures.


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