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Fire Elemental Myrmidon (5e)

 5th edition Pointer  + 

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Fire Elemental Myrmidon (pointer) [1] [2]
Medium Elemental (Myrmidons, Fire Elementals), Neutral
Armor Class: 18 (plate)
Hit Points: 123
Speed: 40 ft.
STR DEX CON INT WIS CHA
Senses: darkvision 60 ft., passive Perception 10
Languages: Ignan, one language of the creator's choice
Challenge: 7 (2,900 xp)Proficiency Bonus (PB): +3

Features

Illumination. [3] The myrmidon sheds bright light in a 20-foot radius and dim light in a 40-foot radius.

Magic Weapons (MToF only). [3] [4] The myrmidon's weapon attacks are magical.

Water Susceptibility.

Actions

Multiattack.

Scimitar. [4] Melee Weapon Attack

Fiery Strikes (Recharge 6). [5]

Unofficial Description: An fire elemental bound to plate armor


Sources and NotesEdit

  1. Mike Mearls, Jeremy Crawford, et. al (7 May 2018). Mordenkainen's Tome of Foes. (5e) Wizards of the Coast. ISBN 0786966246. p. 203. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Jeremy Crawford (17 May 2022). Monsters of the Multiverse. (5e) Wizards of the Coast. ISBN 0786967870. p. 123. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. 3.0 3.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  4. 4.0 4.1 Variant (Magic Weapons/Scimitar): The MToF variant has the Magic Weapons trait. While the MotM version lacks this, its Scimitar attack does force damage.
  5. Variant (Firey Strikes): The MotM variant does more fire damage than the MToF version.

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