Fire Giant Dreadnought (5e)
5th edition Pointer +
Fire Giant Dreadnought (pointer) [1] [2] | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Huge Giant (Fire Giants), Lawful Evil | ||||||||||||
Armor Class: 21 (plate, shields) | ||||||||||||
Hit Points: 187 | ||||||||||||
Speed: 30 ft. | ||||||||||||
| ||||||||||||
Saving Throws: Dex, Con, Cha | ||||||||||||
Skills: Athletics, Perception | ||||||||||||
Senses: passive Perception 15 | ||||||||||||
Languages: Giant | ||||||||||||
Habitat: Mountain, Underdark | ||||||||||||
Challenge: 14 (11,500 xp)Proficiency Bonus (PB): +5 | ||||||||||||
FeaturesDual Shields. [3] ActionsMultiattack. |
Unofficial Description: Fire giants of war with twin spiked shields
Sources and NotesEdit
- ↑ et. al., Mike Mearls (November 2016). Volo's Guide to Monsters. (5e) Wizards of the Coast. ISBN 978-0-7869-6601-1. p. 146-147. Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ Jeremy Crawford (17 May 2022). Monsters of the Multiverse. (5e) Wizards of the Coast. ISBN 0786967870. p. 124. Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ Variation (Dual Shields): The MotM variant specifies the AC bonus given by dual shields. The VGtM version leaves this up to the DM to calculate and indicates a shield must be dropped to make a Rock attack.
- ↑ Variation (Fire Shield): Only the MotM variant has a recharge limit, and the text varies between the versions.