Flanking Master (3.5e Feat)

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Author: Conrad Williams
Date Created: 4/12/2019
Status: Compete
Editing: Clarity edits only please
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Flanking Master [General, Fighter] You have become adept at Flanking your opponents, which grants you a myriad of benefits.Prerequisites: Dex 14, Int 16 Benefits: This is a combat feat that scales with your Base Attack Bonus.

  • +0: The bonus to attack and damage for flanking your opponent is increased from +2 to +4.
  • +1: You count as occupying both your current space and any space adjacent to an opponent that you are threatening for the purpose of flanking an opponent (including allowing your allies to flank that opponent as if you were in any of those spaces). The space must be open; you cannot use this ability to flank from a space that contains an object, creature, or barrier.
  • +6: Whenever you flank an opponent, you also deny them their dexterity modifier to their armor class. Any enemy that you flank is considered flat-footed until they spend one round outside of your threatened range.
  • +11: You have become a master of flanking. The bonus to attack that is normally granted by flanking is instead replaced by rolling twice and taking the better result.
  • +16: Any ally that is also flanking an opponent that you are flanking gains access to the BAB 11 ability of this feat, and rolls twice when attacking that opponent, taking the better result.



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Identifier3.5e Feat +
PrerequisiteDex 14 + and Int 16 +
RatingUnrated +
SummaryYou have become adept at Flanking your opponents, which grants you a myriad of benefits. +
TitleFlanking Master +
TypeGeneral + and Fighter +