Flash of the Scarlet Menace (3.5e Maneuver)
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Revision as of 00:32, 4 May 2010 by ThunderGod Cid (talk | contribs) (Created page with '{{author |author_name=ThunderGod Cid |date_created=May 3, 2010 |status=Complete }} <onlyinclude>{{3.5e Maneuver |name=Flash of the Scarlet Menace |discipline=Scarlet Dusk |type=…')
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Scarlet Dusk (Strike) | |
Level: | 7 |
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Initiation Action: | 1 standard action |
Range: | Melee attack |
Target: | One creature |
Duration: | Instantaneous |
Saving Throw: | None |
In order to maximize your enjoyment of the battle, you have held yourself back against these pitiful little worms. Not anymore. Now the gloves come off, and you kick some ass.
When you use this maneuver, you make three attacks as a standard action. All of these attacks use your highest base attack bonus and do not suffer any abnormal penalties.
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Facts about "Flash of the Scarlet Menace (3.5e Maneuver)"
Author | ThunderGod Cid + |
Discipline | Scarlet Dusk + |
Identifier | 3.5e Maneuver + |
Level | 7 + |
Rating | Undiscussed + |
Summary | You may now three attacks as a standard action, all at your highest attack bonus and without any penalties. + |
Title | Flash of the Scarlet Menace + |
Type | Strike + |