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Freezing Blood (3.5e Maneuver)

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Author: IGTN (talk)
Date Created: 7/18/2010
Status: Complete
Editing: Clarity edits only please
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Freezing Blood
Eternal Glacier (Counter)
Level: 2
Prerequisite: One Eternal Glacier maneuver
Initiation Action: Immediate Action
Range: Melee attack
Target: One creature
Saving Throw: Fortitude Negates

Attacking you is as exhausting as trying to face down a glacier

You embody the tenacity of the glacier to exhaust your enemy. You may initiate this counter after you are attacked in melee, whether a hit or miss, or before the result is known. The attacker must make a Fortitude save (DC 12 + your Constitution modifier) or be fatigued. If you initiate the maneuver before the result is known, this may cause the attack to miss or reduce the damage it does.



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