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Gelidus Dragon (3.5e Monster)

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<noinclude>{{author
|author_name=Sulacu
|date_created=November 21, 2011
}}
</noinclude>== Gelidus Dragon == <includeonly>''Full article:'' [[Gelidus Dragon (3.5e Monster)]]</includeonly>
{{Dragon
|type=Dragon
|subtype=Air, WaterCold
|env=Arctic reaches and high mountain tops.
|org=Solitary
{{Dragon/Abilities
|breed=<span id="Table: Gelidus Dragon Abilities By Age">Gelidus</span>
|spd1=60 40 ft., [[SRD:Fly|fly]] 150 ft. (averagegood),<br>swim 60 80 ft. |init1=-1 |ac1=17 (-1 size, -1 [[SRD:Dexterity|Dex]], +9 [[SRD:Natural Armor|natural]]) |touch1=8 |flat1=17 |sa1=[[SRD:Damage Reduction|DR]] 5/-[[Meteoric Iron (3.5e Equipment)|meteoric]], [[SRD:Fast Healing|fast healing]] 5, [[#Immunities|immunities]],<br>[[#Spells|spells]], [[#Uttercold Wreath|uttercold wreath]] |cl1=3rd |sr1=17|spd2=60 40 ft., [[SRD:Fly|fly]] 150 ft. (averagegood),<br>swim 60 80 ft |init2=-1 |ac2=22 (-1 size, -1 [[SRD:Dexterity|Dex]], +14 [[SRD:Natural Armor|natural]]) |touch2=8 |flat2=22 |sa2=[[SRD:Fast Healing|fast healing]] 10, [[#Icythorn Wind|icythorn wind]],<br>''[[SRD:Wall of Ice|wall of ice]]'' at will |cl2=6th |sr2=20|spd3=60 40 ft., [[SRD:Fly|fly]] 150 200 ft. (averagegood),<br>swim 60 80 ft |init3=-1 |ac3=27 (-1 size, -1 [[SRD:Dexterity|Dex]], +19 [[SRD:Natural Armor|natural]]) |touch3=8 |flat3=27 |sa3=[[SRD:Damage Reduction|DR]] 10/-[[Meteoric Iron (3.5e Equipment)|meteoric]], [[SRD:Fast Healing|fast healing]] 15 |cl3=9th |sr3=23|spd4=60 40 ft., [[SRD:Fly|fly]] 150 200 ft. (averagegood),<br>swim 60 80 ft |init4=-1 |ac4=31 (-2 size, -1 [[SRD:Dexterity|Dex]], +24 [[SRD:Natural Armor|natural]]) |touch4=7 |flat4=31 |sa4=[[SRD:Fast Healing|fast healing]] 20, ''ice shape''<br>(like ''[[SRD:Wood Shape|wood shape]]'') at will |cl4=12th |sr4=26|spd5=60 40 ft., [[SRD:Fly|fly]] 150 200 ft. (pooraverage),<br>swim 80 100 ft |init5=-1 |ac5=36 (-2 size, -1 [[SRD:Dexterity|Dex]], +29 [[SRD:Natural Armor|natural]]) |touch5=7 |flat5=36 |sa5=[[SRD:Damage Reduction|DR]] 15/-[[Meteoric Iron (3.5e Equipment)|meteoric]], [[SRD:Fast Healing|fast healing]] 25 |cl5=15th |sr5=29|spd6=60 40 ft., [[SRD:Fly|fly]] 150 250 ft. (pooraverage),<br>swim 80 100 ft |init6=-1 |ac6=41 (-2 size, -1 [[SRD:Dexterity|Dex]], +34 [[SRD:Natural Armor|natural]]) |touch6=7 |flat6=41 |sa6=[[SRD:Fast Healing|fast healing]] 30 , new SLA |cl6=18th |sr6=32|spd7=60 40 ft., [[SRD:Fly|fly]] 200 250 ft. (pooraverage),<br>swim 80 100 ft |init7=-1 |ac7=44 (-4 size, -1 [[SRD:Dexterity|Dex]], +39 [[SRD:Natural Armor|natural]]) |touch7=5 |flat7=44 |sa7=[[SRD:Damage Reduction|DR]] 20/-[[Meteoric Iron (3.5e Equipment)|meteoric]], [[SRD:Fast Healing|fast healing]] 35 |cl7=21st |sr7=35|spd8=60 40 ft., [[SRD:Fly|fly]] 200 250 ft. (pooraverage),<br>swim 80 100 ft |init8=-1 |ac8=49 (-4 size, -1 [[SRD:Dexterity|Dex]], +44 [[SRD:Natural Armor|natural]]) |touch8=5 |flat8=49 |sa8=[[SRD:Fast Healing|fast healing]] 40 , new SLA |cl8=24th |sr8=38|spd9=60 40 ft., [[SRD:Fly|fly]] 200 300 ft. (clumsyaverage),<br>swim 100 120 ft |init9=-1 |ac9=54 (-4 size, -1 [[SRD:Dexterity|Dex]], +49 [[SRD:Natural Armor|natural]]) |touch9=5 |flat9=54 |sa9=[[SRD:Damage Reduction|DR]] 25/-[[Meteoric Iron (3.5e Equipment)|meteoric]], [[SRD:Fast Healing|fast healing]] 45 |cl9=27th |sr9=41|spd10=60 40 ft., [[SRD:Fly|fly]] 200 300 ft. (clumsyaverage),<br>swim 100 120 ft |init10=-1 |ac10=55 (-8 size, -1 [[SRD:Dexterity|Dex]], +54 [[SRD:Natural Armor|natural]]) |touch10=1 |flat10=55 |sa10=[[SRD:Fast Healing|fast healing]] 50 , new SLA |cl10=30th |sr10=44|spd11=60 40 ft., [[SRD:Fly|fly]] 200 300 ft. (clumsypoor),<br>swim 100 120 ft |init11=-1 |ac11=60 (-8 size, -1 [[SRD:Dexterity|Dex]], +59 [[SRD:Natural Armor|natural]]) |touch11=1 |flat11=60 |sa11=[[SRD:Damage Reduction|DR]] 30/-[[Meteoric Iron (3.5e Equipment)|meteoric]], [[SRD:Fast Healing|fast healing]] 55 |cl11=33rd |sr11=47|spd12=60 40 ft., [[SRD:Fly|fly]] 200 350 ft. (clumsypoor),<br>swim 100 120 ft |init12=-1 |ac12=65 (-8 size, -1 [[SRD:Dexterity|Dex]], +64 [[SRD:Natural Armor|natural]]) |touch12=1 |flat12=65 |sa12=[[SRD:Fast Healing|fast healing]] 60 , final SLA|cl12=36th |sr12=50
}}
''No creature that exists today can match the bone-rending cold of a gelidus dragon. Their roar sprouts flowers of expanding ice in its wake, and their very presence siphons the climate of entire nations. It is thought that they sleep the ages away in their lairs on the highest peaks of the world, undisturbed by the mortals that dwell leagues below, until the time comes for them to fulfill their roles as harbingers of the next Ice Age.''
Gelidus dragons are powerful elemental dragons, intertwined with the elements of air and water, the magical basis of cold and ice. Their thick, resilient scales bear the faded blue-gray color of glacial depositdeposits, and are often covered with a mixture of jagged ice plates and blooming hoarfrost, bespeckled with persistent rime. While the they are relatively slow and ponderous flyers, gelidus dragons are capable swimmers that float through arctic waters with the grace of an albatross in flight.
The gelidus dragons' psychology has been coloured by their connection with frost and cold. Ice symbolizes the eternal, unchanging state, the end of all motion, and as such gelidus dragons are incredibly conservative and unbending in their ways. They value things that persist and endure without change, and as such have a profound love for sculptures and architecture. Many gelidus dragons are master sculptors, and build entire palaces out of permanent ice to contain their living form. This also reflects in their taste of treasure and riches, preferring form and dimension over explicit value.
A gelidus dragon's [[SRD:Damage Reduction|damage reduction]] is overcome only by weapons that carry the essence of powerful fire. Examples of this are ''meteoric steel'', and natural attacks from powerful monsters with the [[SRD:Fire Subtype|fire]] subtype.
Due to the intense cold it emits, the ice formations on a gelidus dragon's hide are constantly and rapidly growing and shifting. Frost endlessly seeps into wounds and the gaps between scales to become part of their body, granting them [[SRD:Fast Healing|fast healing]] equal to five times their effective age category .  Older gelidus dragons abhor being forced into flight while in combat, and unlike most other types of dragons, they chiefly fight on the ground, often without even moving from their spot. As such, they have taught themselves to use their [[SRD:Move Actions|move actions]] for defensive abilities or spells. While maintaining contact with the ground would render other dragons vulnerable, a gelidus dragon's great resilience, magical defenses, high damage reduction, and intense fast healing makes it as hard to approach and destroy as any other dragon in the air.  '''{{Anchor|Breath Weapon}} {{Su}}:''' A gelidus dragon's breath weapon consists of uttercold, dealing [[SRD:Cold Effect|cold]] damage as per the above table. Any creature without cold immunity hit by a gelidus dragon's breath also incurs [[SRD:Dexterity|Dexterity]] damage as per the below table ([[SRD:Fortitude|Fortitude]] half).  '''{{Anchor|Devouring Cold}}:''' The air of ravaging cold a gelidus dragon emits goes beyond draining heat and turns into a blade that reaps life itself. Any object within the range of the gelidus dragon's influence is robbed of its vitality and movement. Half of the [[SRD:Cold Effect|cold]] damage a gelidus dragon deals bypasses immunity to cold. Furthermore, any non-immune creature that takes cold damage from a gelidus dragon's spells or its [[#Uttercold Wreath|uttercold wreath]] also takes [[SRD:Dexterity|Dexterity]] damage as per the below table (maximally once per [[SRD:Round|round]]). Any creature whose [[SRD:Dexterity|Dexterity]] score is lowered to 0 by a gelidus dragon's cold effects freezes solid and must make a [[SRD:Fortitude|Fortitude]] save at the beginning of each round or die, until dead or freed. A creature so freed retains 1 point of [[SRD:Dexterity|Dexterity]]. Save DCs are [[SRD:Constitution|Constitution]]-based. {|class="zebra d20" cellspacing="1" cellpadding="1"|+ style="text-align: right;" |<div style="float: left;">{{Anchor|Table: Gelidus Dragon [[SRD:Dexterity|Dexterity]] Damage}}</div>|-! class="left" |Age ! class="left" |[[#Devouring Cold|Devouring Cold]]! class="left" |[[#Breath Weapon|Breath Weapon]]!! class="left" |Age ! class="left" |[[#Devouring Cold|Devouring Cold]]! class="left" |[[#Breath Weapon|Breath Weapon]]|- {{#vardefine:odd|0}}|- |class="left" |Wyrmling ||class="left" | 1 || class="left" | 1d4 || || class="left" |Mature Adult || class="left" | 1d3 || class="left" | 1d10+3|- |class="left" |Very Young ||class="left" | 1 || class="left" | 1d4+1 || || class="left" |Old || class="left" | 1d3 || class="left" | 1d10+4|- |class="left" |Young ||class="left" | 1d2 || class="left" | 1d6+1 || || class="left" |Very Old || class="left" | 1d4 || class="left" | 2d6+4|- |class="left" |Juvenile ||class="left" | 1d2 || class="left" | 1d6+2 || || class="left" |Ancient || class="left" | 1d4 || class="left" | 2d6+5|- |class="left" |Young Adult ||class="left" | 1d2 || class="left" | 1d8+2 || || class="left" |Wyrm || class="left" | 1d4 || class="left" | 2d8+5|-|class="left" |Adult ||class="left" | 1d3 || class="left" | 1d8+3 || || class="left" |Great Wyrm || class="left" | 1d4+1 || class="left" | 2d8+6|- |}  '''{{Anchor|Icythorn Wind}} {{Sp}}:''' A gelidus dragon of ''very young'' age or older can project fierce winds that cut straight to the soul. As a [[SRD:Move Actions|move]]-equivalent action, it may project this ability in the following ways:
:'''{{Anchor|Breath Weapon}} {{Su}}Icythorn Barrier:''' A The gelidus dragon's breath weapon is creates a cone protective shell of uttercold, dealing icy wind around its body that deflects projectiles in the same way as a ''[[SRD:Cold EffectWind Wall|coldwind wall]] '' spell and doubles the damage as per the above table. Any creature without cold immunity hit by a gelidus dragon's breath also incurs [[SRD:DexterityRound|round]] of its [[#Uttercold Wreath|Dexterityuttercold wreath]] damage equal to 1d3 plus while active. The wall lasts until the dragon's age categorystart of its next turn.
:'''{{Anchor|Devouring Cold}}Icythorn Blast:''' The air of ravaging cold a gelidus dragon emits goes beyond draining heat projects a cone of wind and turns into a blade ice that reaps life itselfmuffles and extinguishes fire and heat. Any object within the range of the gelidus dragonThis functions as a combined ''s influence is robbed of its vitality and movement. Half of the [[SRD:Cold EffectGust of Wind|coldgust of wind]] damage a gelidus dragon deals bypasses immunity to cold. Furthermore'', any non-immune creature that takes cold damage from a gelidus dragon's spells or abilities (except for its [[#Breath Weapon|breath weapon]]) also takes 1d3 '[[SRD:DexterityQuench|Dexterityquench]] damage ('', and ''[[SRD:FortitudeCone of Cold|Fortitudecone of cold]] halves). Any creature whose [[SRD:Dexterity|Dexterity]] score is lowered to 0 by a gelidus dragon's cold effects freezes solid and dies ' effect, both at the start of its next round unless freed. A creature so freed retains 1 point of their effective [[SRD:DexterityCaster Level|Dexteritycaster level]](uncapped). Save DCs are The dispelling effect of the icythorn blast is at a +4 circumstance bonus to [[SRD:ConstitutionCaster Level|Constitutioncaster level]]-basedchecks.
'''{{Anchor|Icythorn Wind}} {{Sp}}:''' A gelidus dragon can project fierce winds that cut straight This ability is equivalent to the soul. As a [[SRD:Move ActionsSpells|movespell]]-equivalent action, they may project this ability in either with a ''[[SRD:Wind Wall|wind wall]]'' that lasts until level of 3 plus half the start of its next turn, or as a combined ''[[SRD:Gust of Wind|gust of wind]]'dragon' and ''[[SRD:Cone of Cold|cone of cold]]'' at their effective [[SRD:Caster Level|caster level]]s age category (rounded down). Any spell effect with the Save DCs are [[SRD:Fire EffectCharisma|FireCharisma]] descriptor within the area of icythorn wind is subject to a [[SRD:Dispel Magic|dispel]] effect with a +4 circumstance bonusbased.
'''{{Anchor|Uttercold Wreath}}:''' A gelidus dragon radiates an aura of biting cold, making it difficult for any enemy to approach it. For as long as any creature remains within the gelidus dragon's natural [[SRD:Space/Reach (Creature Statistic)#reach|reach]], it suffers 1d6 points of [[SRD:Cold Effect|cold]] damage per age category the dragon has. Any creature without cold immunity within 5 feet per age category of the gelidus dragon is also [[SRD:Slow|slowed]] without save.
Any creature with [[SRD:Cold Effect|cold]] protection (see ''Protection against Cold'', pgX) is dealt damage as if the gelidus dragon's age category is one lower for every point of cold protection they have (minimum wyrmling; 1d6 damage). Spells like ''[[SRD:Endure Elements|endure elements]]'' confer protection against heat or cold.
A gelidus dragon's cold aura extends beyond its reach, creating an area of ''unearthly cold'' (see ''Cold Dangers'', pg12) out to a certain distance depending on their age category. In this area, temperatures can be lower than -60°F and are almost intense enough to snap-freeze a creature's eyes and skin. A character inside a calefact gelidus dragon's heat cold aura takes 1d6 lethal damage and 1d4 [[SRD:Nonlethal Damage|nonlethal]] damage every [[SRD:Round|round]] unless adequately protected.
{|class="zebra d20" cellspacing="1" cellpadding="1"
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Any spell with the [[SRD:Fire Effect|Fire]] descriptor cast within a gelidus dragon's uttercold wreath immediately fizzles upon casting unless the spellcaster that cast the spell succeeds on a [[SRD:Caster Level|caster level]] check against the gelidus dragon's [[SRD:Spell Resistance|spell resistance]], even if such a spell normally wouldn't allow [[SRD:Spell Resistance|spell resistance]]. If the fire spell This effect also targets or is cast in a way as applies to affect the gelidus dragon personallyfire-based [[SRD:Supernatural Ability|supernatural abilities]], the caster must check against the dragon's which are treated as fire-based spells with a [[SRD:Spell ResistanceCaster Level|spell resistancecaster level]] a second time (if equal to the spell allows user's effective character level/[[SRD:Spell ResistanceHit Dice|spell resistanceHD]]) before the spell takes any effect on the dragon.
If the fire spell also targets or is cast in a way as to affect the gelidus dragon personally, the caster must check against the dragon's [[SRD:Spell Resistance|spell resistance]] a second time (if the spell allows [[SRD:Spell Resistance|spell resistance]]) before the spell takes any effect on the dragon. '''{{Anchor|Immunities}}:''' Gelidus dragons are immune to [[SRD:Acid Effect|acid]], [[SRD:Cold Effect|cold]] , and [[SRD:Compulsion Subschool|compulsion]] effects.
'''{{Anchor|Spell-Like Abilities}}:''' See [[#Table: Gelidus Dragon Abilities by Age|Table: Gelidus Dragon Abilities by Age]].
'''{{Anchor|Spells}}:''' Calefact Gelidus dragons cast [[SRD:Spells|spells]] as a [[SRD:Wizard|wizard]] of their effective [[SRD:Caster Level|caster level]]. <noinclude>
[[Category:Monster]]
[[Category:True Dragon]]
</noinclude>
 
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