Difference between revisions of "Geyser (3.5e Spell)"

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(a Geyser of water blasts your target)
 
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Revision as of 03:00, 6 May 2013


Homebrew.png
Author: Snafusam (talk)
Date Created: 05 may 2013
Status: Complete
Editing: Clarity edits only please
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Geyser
Evocation [Water]
Level: Druid 3, Sorcerer/wizard 2
Components: V, S
Casting time: 1 standard action
Range: close (25 ft. +5 ft./2 levels)
Target: One target
Duration: instantanious
Saving Throw: Reflex
Spell Resistance: yes

pointing to a target and with a word, a ray of water shoots at the target.

This spell creates a ray of water that blasts toward one target that you designate. if you successfully hit with a ranged touch attack, the watery jet deals 2d6 points of non-lethal damage, +1d6 per two caster levels (dealing 5d6 at 6th level, 6d6 at 8th level and so on) up to a maximum of 8d6 at 12th level. in addition those struck by this spell must save or be knocked prone. Geyser deals no damage to objects or those creatures immune to nonlethal damage.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Facts about "Geyser (3.5e Spell)"
Article BalanceVery High +
AuthorSnafusam +
ComponentV + and S +
DescriptorWater +
Identifier3.5e Spell +
LevelDruid 3 + and Sorcerer/wizard 2 +
RangeOther +
Rated ByHavvy +
RatingRating Pending +
SchoolEvocation +
SummaryRay of water. +
TitleGeyser +