Geyser (3.5e Spell)
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|Level:||Druid 3, Sorcerer/wizard 2|
|Casting time:||1 standard action|
|Range:||close (25 ft. +5 ft./2 levels)|
pointing to a target and with a word, a ray of water shoots at the target.
This spell creates a ray of water that blasts toward one target that you designate. if you successfully hit with a ranged touch attack, the watery jet deals 2d6 points of non-lethal damage, +1d6 per two caster levels (dealing 5d6 at 6th level, 6d6 at 8th level and so on) up to a maximum of 8d6 at 12th level. in addition those struck by this spell must save or be knocked prone. Geyser deals no damage to objects or those creatures immune to nonlethal damage.