Giant Dire Ant (3.5e Monster)

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Author: Eiji-kun (talk)
Date Created: 7-14-17
Status: Complete
Editing: Clarity edits only please
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Giant Dire Ant (Worker)
Size/Type: Large Vermin
Hit Dice: 4d8+8 (26 hp)
Initiative: -1
Speed: 50 ft. (10 squares), climb 20 ft.
Armor Class: 17 (-1 dex, +9 natural, -1 size), touch 8, flat-footed 17
Base Attack/Grapple: +3/+11
Attack: Bite +7 melee (1d8+4 plus grab, 20/x2)
Full Attack: Bite +7 melee (1d8+4 plus grab, 20/x2)
Space/Reach: 10 ft/5 ft
Special Attacks: Improved Grab
Special Qualities: Darkvision 60 ft, Scent, Vermin Traits
Saves: Fort +6, Ref +0, Will +1
Abilities: Str 18, Dex 8, Con 14, Int -, Wis 11, Cha 9
Skills: Climb +12*, Survival +4*
Feats: TrackB
Environment: Temperate plains
Organization: Gang (2–6) or crew (6–11 plus 1 giant ant soldier)
Challenge Rating: 2
Treasure: None
Alignment: Always True Neutral
Advancement: 5-8 HD (Large), 9-12 HD (Huge)
Level Adjustment: -


The giant ants sometimes become exposed to radiation and chemicals underground. Those that survive are bigger and tougher than their companions.

Formed from normal giant ants, these mutants are sometimes taken in by underdark creatures and bred as mounts similar to heavy horses. As a result, they are a valid choice in place of a heavy horse for animal companions, mounts, and other circumstances. Due to their mindless nature, they are ridden and manipulated via chemical signaling typically placed in their saddles.

Carrying Capacity: A light load for a giant dire ant is up to 300 pounds; a medium load, 301–600 pounds; and a heavy load, 601–900 pounds. A giant dire ant can drag 4,500 pounds.

Combat

A giant dire ant not trained for war does not normally use its bite to attack. Its bite attack is treated as a secondary attack and adds only half the ant's Strength bonus to damage.

A giant dire ant can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.

Improved Grab (Ex): To use this ability, a giant dire ant must hit with its bite attack.

Skills: *Giant dire ants have a +4 racial bonus on Survival checks when tracking by scent and a +8 racial bonus on Climb checks. A giant dire ant can always choose to take 10 on Climb checks, even if rushed or threatened.


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Eiji-kun's Homebrew (5605 Articles)
Eiji-kunv
AlignmentAlways True Neutral +
AuthorEiji-kun +
Challenge Rating2 +
EnvironmentTemperate plains +
Identifier3.5e Monster +
Level Adjustment- +
RatingUndiscussed +
SizeLarge +
TitleGiant Dire Ant +
TypeVermin +