Open main menu

Dungeons and Dragons Wiki β

Giff Shock Trooper (5e)

 5th edition Pointer  + 

A pointer is a short summary that points to published material.
This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed cc-by-sa.
Care should be taken in editing this page.


Spelljammer
Setting
Giff Shock Trooper (pointer) [1] [2]
Medium Humanoid (Giff), Any Alignment
Armor Class: 18 (plate)
Hit Points: 93
Speed: 30 ft., swim 30 ft.
STR DEX CON INT WIS CHA
Saving Throws: Str, Con, Wis
Skills: Athletics, Intimidation, Perception
Senses: passive Perception 14
Languages: Common
Habitat: Astral Sea, Urban, Wildspace
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3

Features

Firearms Knowledge.

Headfirst Charge. [3] If the giff moves at least 20 feet in a straight line and ends within 5 feet of a Large or smaller creature, that creature must succeed on a DC 16 Strength saving throw or take 7 (2d6) bludgeoning damage and be knocked prone.

Siege Monster. [4] The giff deals double damage to objects and structures. 

Actions

Multiattack.

Greatsword. Melee Weapon Attack

Musket. Ranged Weapon Attack

Thunder Bomb.

Unofficial Description: Giff troops that are heavily armed and armored.


Sources and Notes

  1. Christopher Perkins (16 August 2022). Boo's Astral Menagerie. (5e) Wizards of the Coast. ISBN 978-0786968220. p. 25. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat (Astral Sea, Wildspace) - user:Rlyehable
  3. Trait matches the Charge trait from the 5th ed. SRD - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.

Back to Main Page5eMonsterHumanoid
Back to Main Page5eCampaign SettingsSpelljammer