Gnoll Fang of Yeenoghu (5e)

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 5th edition Pointer  + 

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Gnoll Fang of Yeenoghu (pointer) [1] [2]
Medium Fiend (Gnolls), Chaotic Evil
Armor Class: 14 (hide armor)
Hit Points: 49
Speed: 30 ft.
STR DEX CON INT WIS CHA
Saving Throws: Con, Wis, Cha
Senses: darkvision 60 ft., passive Perception 10
Languages: Abyssal, Gnoll
Habitat: Desert, Forest, Grassland, Hill
Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2

Features

Rampage. [3] When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Claw. Melee Weapon Attack

Unofficial Description: Possessed gnoll


Sources and Notes

  1. Wizards RPG Team (September 2014). Monster Manual. (5e) Wizards of the Coast. ISBN 978-0786965618. p. 162-163. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - Dungeon Master's Guide (5e) p.302-305
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.

Back to Main Page5eMonsterHumanoidGnoll

AlignmentChaotic Evil +
AuthorMonster Manual (5e) +
CRval4 +
Canontrue +
Challenge Rating4 +
Experience Points1,100 +
FeaturesRampage +, Multiattack +, Bite + and Claw +
HabitatDesert +, Forest +, Grassland + and Hill +
Hit Points49 +
PublicationMonster Manual (5e) +
SizeMedium +
SortTextGnoll Fang of Yeenoghu 5e +
SubtypeGnoll +
SummaryPossessed gnoll +
TypeFiend +