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Golem Armor (3.5e Equipment)

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Author: Sulacu (talk)
Date Created: November 11, 2016
Status: Complete
Editing: Clarity edits only please
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Golem Armor.jpg
A Dwarrowhelm Golem armor.

Golem ArmorEdit

This ultra-heavy armor hails from the Azer nation of Dwarrowhelm, combining the esoterics of alchemic golemcraft with armorsmithing. A phalanx of warriors in Golem Armor will not fall to a thousand spears.

Golem Armor (Heavy)
Size Humanoid
Cost
Nonhumanoid
Cost
Armor
Bonus
Weight Hit
Points
Small 8500 gp 17000 gp +10 60 lb. 70
Medium 8500 gp 17000 gp +10 120 lb. 70
Non-Standard Sizes
Fine 4250 gp 8500 gp +5 12 lb. 70
Diminutive 4250 gp 8500 gp +5 12 lb. 70
Tiny 4250 gp 8500 gp +5 12 lb. 70
Large 17000 gp 34000 gp +10 240 lb. 70
Huge 34000 gp 68000 gp +10 600 lb. 70
Gargantuan 68000 gp 136000 gp +10 960 lb. 70
Colossal 136000 gp 272000 gp +10 1440 lb. 70
Maximum
Dex Bonus
Armor Check
Penalty
Arcane Spell
Failure
Hardness
+0 -12 65% 10
Speed
Base 20 ft. 30 ft. 40 ft. 50 ft. 60 ft. 70 ft. 80 ft. 90 ft. 100 ft.
Armored 10 ft. 15 ft. 20 ft. 25 ft. 30 ft. 35 ft. 40 ft. 45 ft. 50 ft.
Don Don Hastily Remove
10 minutes2 2d4+2 minutes1 2d4+2 minutes1
  1. If the character has some help, cut this time in half. A single character doing nothing else can help one or two adjacent characters. Two characters can't help each other don armor at the same time.
  2. The wearer must have help to don this armor. Without help, it can be donned only hastily.

A suit of Golem Armor consists of a reinforced leather underlay to which thick black iron interlocking plates are firmly riveted. The golem armor consists of breast-and-back with interlocking pauldrons, faulds, cuisses, vambraces, gauntlets and boots. The inside of the armor is treated with various alchemical circles that aid in motion. Even so, a minimum of 19 Strength is required to wear this armor without penalty. Not meeting this prerequisite makes you count as nonproficient with the armor. Golem armor is always masterwork; price and benefits are subsumed in the above statistics.

The golem armor provides the following benefits when worn, on top of its general protective capabilities:

  • Golem armor counts as a masterwork skill tool for the Intimidate skill.
  • You gain DR 5/-.
  • You have 50% fortification against critical hits. This counts as the fortification quality at an inherent +2 bonus that the armor has despite being non-magical. As such, increasing the fortification quality of this armor requires enhancing it to magic armor first, costing an additional 12,000 gp (turning it into a +1 armor of moderate fortification) or 32,000 gp (turning it into a +1 armor of heavy fortification).
  • You gain a +4 bonus on any Strength-based checks.

Craft (armorsmithing and alchemy) DC 34. Market Price 8,500 gp.



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