Half-Nymph (3.5e Race)

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Author: The-Marksman (talk)
Date Created: November 09
Status: Complete
Editing: Clarity edits only please
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Adrianne a druid Half-Nymph. (Picture
by "Jemais Vu" of http://www.thejamaisvu.com)

The child of a Nymph and a Human, bringing together the dangerous combination of the Nymph's appearance and body, and the Human's versatility and mind.

Half-Nymphs

Since the beginning of time, Humans have always felt an allure towards the amazingly beautiful Nymphs of the wilderness. On occasion, the Nymph reciprocates the attraction, and inevitably as a result, Half-Nymphs are created. The child of a Nymph and a Human brings together the dangerous combination of the Nymph's appearance and body, and the Human's versatility and mind.

Most Half-Nymph characters have Nymph mothers, this of course being because there are very few known male Nymphs. However, there are some known instances of an extremely rare case where a female Human does find and then fall for one of the few rare male Nymphs and they reproduce, making a male Nymph as the parent. Half-Nymphs are born as a male or female with an equal chance.

Personality

Like their mothers, a Half-Nymph both loves and reveres nature to more or less of an extent, but unlike an actual Nymph, a Half-Nymph does not have the dedication, or the long life span, to stay inside the Nymph woods for all eternity. Half-Nymphs are naturally charming and likable, getting along with most anyone they meet. They also will generally have the curiosity, inventiveness, and ambition of the Human parent, along with the love of nature and free spirited nature of the Nymph parent.

Physical Description

To Humans, Half-Nymphs strongly resemble more of their Nymph lineage, and to Nymphs, they look more like Humans. A Half-Nymph's height on average ranges from five to six feet tall, and weight usually ranges from 85 to 175 pounds with males being noticeably taller and heavier than females. With their amazing and sleek figures, deep penetrating eyes, full luscious lips, long silky hair and perfect skin, Half-Nymphs are (needless to say) an ideal standard of beauty for most Humanoid creatures. Many Half-Nymphs tend to have blue eyes with hues ranging from bright sky blue, to a deep topaz blue. A Half-Nymph reaches adulthood at 20 years old, and can live to be 185 years old. Half-Nymphs, unlike most other races retain their physical beauty all of their lives, even while on their death bed, dying of old age, Half-Nymphs rarely look older than a middle age Human.

Relations

Half-Nymphs try to get along with everyone else. They are adept at fitting into many other races communities and making themselves valuable and welcome. Half-Nymphs particularly get along well with half-elves whom they see as kindred spirits being both half Human and half of a what is seen as a graceful and beautiful race. Often, because of their intense beauty, most any Humanoid creature (and especially those of the opposite gender) are quite happy to get along very well with a Half-Nymph.

Alignment

Half-Nymphs share the chaotic bent of their Nymph heritage and like Humans can be either good or evil. Their Nymph heritage gives a greater chance of a good (or at least neutral) Half-Nymph, as opposed to an evil one. Like Nymphs, Half-Nymphs value personal freedom and creative expression, demonstrating neither a love of leaders nor a desire for followers. They chafe at rules, resent others' demands, and sometimes prove unreliable, or at least unpredictable.

Lands

Half-Nymphs have no lands of their own, but are often welcomed wherever they go. On rare occasion, some Half-Nymphs band together in a small tribe and live out in the wilderness, close to the home of their ancestors.

Religion

Half-Nymphs are most likely to worship and pray to deities that have themes of nature or have aspects of nature in their portfolios or nature related domains. Commonly worshiped deities, for example, could include (from the Players Handbook) Ehlonna, Obad-Hai, (from the Faerun campaign setting) Chauntea, Lliira, Mielikki, Shiallia, Silvanus, Sune.

Language

Half-Nymphs do not have any language of their own, but they do commonly learn the languages of both of their parents while growing up: Common and Sylvan.

Names

Half-Nymph names are commonly related to nature and beautiful animals (eagles, cats, etc), beautiful concepts (flowers, sunshine, etc) or that merely sound beautiful. Some Half-Nymphs may uses names that are Elven in convention or that mean something about nature or beauty in Elven. Some, few rare Half-Nymphs change their names to Human names.

Female names: Alika, Carmita, Cecilia, Drusilia, Kaitani, Kalliyan, Lalani, Shandina, Soriya

Male names: Amara, Ratanak, Sangha,

Half-Nymph Racial Traits

  • -2 Strength, +2 Intelligence, +4 Charisma: Half-Nymphs are very beautiful and aesthetically pleasing by Humanoid standards, and they also have strong out going personalities. A Half-Nymph's body, while beautiful is also somewhat weaker and frail.
  • Humanoid (Nymph)
  • Medium: Half-Nymphs are Medium creatures and have no bonuses or penalties due to their size.
  • Half-Nymph base land speed is 30 feet.
  • Low-Light Vision (Ex): A Half-Nymph can see twice as far as a Human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color under these conditions.
  • While a Half-Nymph's body takes more after its Nymph parent, a Half-Nymph's mind takes more after its versatile and capable Human lineage. Half-Nymphs gain +4 skill points at first level and 1 extra skill point at each additional level. (The 4 skill points at first level are added on as a bonus, not multiplied in; see the Players Handbook).
  • +2 racial bonus on Diplomacy and Gather Information checks. A Half-Nymph's outgoing personality helps her get along naturally with all folk.
  • +2 bonus on Sense Motive checks. When speaking to one another, Half-Nymphs tend to augment their verbal communication with subtle body language. They are likewise able to "read" the unintentional body language of others.
  • +4 racial bonus on all Swim checks. A Half-Nymph is just as at home in the water as a Nymph and a Half-Nymph can always take 10 on swim checks even if stress or distractions would normally prevent it.
  • Fascinating Beauty (Ex): This ability affects all humanoids within 30 feet of a Half-Nymph. Those who look directly at her must succeed on a Fortitude save (DC 10 + ½ her character level + her Charisma modifier) or be fascinated for 1 round and then dazzled for the duration of the encounter. A Half-Nymph can suppress or resume this ability as a free action. Anyone who successfully makes a save against the Half-Nymph's fascinating beauty are immune to it's effects for 24 hours.
  • Unearthly Grace (Su): A Half-Nymph's natural beauty makes it hard for others to act against her. She gains a +1 bonus to all saving throws and a +1 deflection bonus to armor class.
  • Add +1 to the Difficulty Class for all saving throws against enchantment spells cast by a Half-Nymph. Their innate familiarity with interpersonal communication and their naturally charming demeanor make their enchantments more difficult to resist. This adjustment stacks with those from similar effects such as the Spell Focus feat.
  • Nymph Blood: For all effects related to race, a Half-Nymph is considered a Nymph. Half-Nymphs for example are just as vulnerable to special effects that affect Nymphs as their Nymph ancestors are, and they can use magic items that are only usable by Nymphs. (See the Monster Manual for more information on Nymphs, and the Dungeon Master's Guide for more information on magic items).
  • Automatic Languages: Common and Sylvan.
  • Bonus Languages: Any (other than secret languages such as Druidic). Half-Nymphs have all of the versatility and broad (if shallow) experience that Humans have.
  • Favored Class: Any. When determining whether a multiclass Half-Nymph takes an experience point penalty, her highest-level class does not count.
  • Level Adjustment: +1
  • Effective Character Level: 2

Vital Statistics

Table: Half-Nymph Random Starting Ages
Adulthood Simple Moderate Complex
20 years +1d6 +2d6 +3d6
Table: Half-Nymph Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
85 years 123 years 160 years +3d20 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Half-Nymph Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4' 10" +2d8 100 lb. × (1d6) lb.
Female 4' 6" +2d8 80 lb. × (1d6) lb.

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Marksman's Homebrews
^The-Marksmanv
Classes Battle Juggernaut, Bewitcher, Bounty Hunter, Cat Burglar, Divine Healer, Enchantress, Footpad, Grimslayer, Half-Nymph, Half-Rylvain, Hunter, Ki Warrior, Martial Artist, Noble, Platinum Dragoon, Radiant Champion, Rylvain, Saiyan Warrior, Scout, Socialite Deluxe, Spy, Undead Slayer, Undead Stalker, Warlord, Wolverine
Races Elven Nymph, Half-Drow, Elf, Half-Giant, Half-Nymph, Half-Rylvain, Half-Saiyan, Liantia, Moogle, Namekian, Ronso, Rylvain, Saiyans, Xanthian
Character Options Ascended Super Saiyan, Ascetic Juggernaut, Awesome Blow, Enhanced Ki Pool, Full Power Super Saiyan, Saiyan Elite, Tail Defense, Ultra Super Saiyan
Equipment Cloak of Bullshit, Cloak of Greater Bullshit, Cloak of Lesser Bullshit, Dragon Balls, Excalibur, Potion of Youth
Spells & Powers Condition, Eternal Charm Monster, Eternal Charm Person, Eternal Slumber, Reraise, Restore Youth, Steal Youth, Summon Wyvern
Invocations After Image, Alternate Delivery, Beam Blast, Candy Beam, Death Beam, Destructo Disc, Dragon Fist, Energy Channel, Energy Rings, Explosive Wave, Final Explosion, Flash Step, Four Witches, Fusion Dance, Greater Ki Transmutation, Healing Spirit, Improved Intimidating Ki, Improved Ki Charging, Improved Ki Flying, Improved Ki Volley, Instant Transmission, Intimidating Ki, Kaio-ken, Ki Barrage, Ki Charging, Ki Enhancement, Ki Flying, Ki Sense, Ki Shield, Ki Sight, Ki Supression, Ki Sword, Ki Transmutation, Ki Wind, Lesser Electrical Transmutation, Lesser Fire Transmuation, Lesser Frost Transmutation, Master Ki Transmutation, Multi-Form, Neo Tri Beam, Nova Chariot, Power Ball, Scatter Shot, Solar Flare, Spirit Ball, Spirit Bomb, Super Ghost Kamikaze Attack, Tri Beam, Warp Blast
Espers Bomb, Cactuar, Cait Sith, Chocobo Esper, Cockatrice, Esper, Goblin, Kirin, Mindflayer, Shiva, Siren, Sylph, Tonberry, Unicorn
Monsters Adamantoise, Ash Viper, Behemoth, Drake, Malboro V.2, Murder of Crows, Tangle Tree
Other Aralhal, Celesdra, Golbez System, James Houlton, Levels That Spells Are Obtained, Rydel Taerun, Shenron, Spirit Beast
Sandbox 1 / Box 2 / Box 3 / Box 4 / Box 5 / Box 6 / Box 7 / Box 8 / Box 9 / Organized table of published races with statistics / Talk page



Back to Main Page3.5e HomebrewRaces

AuthorThe-Marksman +
Effective Character Level2 +
Favored ClassAny +
Identifier3.5e Race +
Level Adjustment1 +
Racial Ability Adjustments-2 Strength +, +2 Intelligence + and +4 Charisma +
Rated ByEiji-kun + and Franken Kesey +
RatingRating Pending +
SizeMedium +
SubtypeNymph +
SummaryThe child of a Nymph and a Human, bringing together the dangerous combination of the Nymph's appearance and body, and the Human's versatility and mind. +
TitleHalf-Nymph +
TypeHumanoid +