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Facts about "Half-Rylvain (3.5e Racial Paragon Class)"
Allowed Alignments | Lawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil + |
Article Balance | High + |
Author | The-Marksman + |
Base Attack Bonus Progression | Moderate + |
Class Ability | Divine Spellcasting + |
Class Ability Progression | Partial + |
Fortitude Save Progression | Good + |
Identifier | 3.5e Racial Paragon Class + |
Rating | Undiscussed + |
Reflex Save Progression | Good + |
Skill | Appraise +, Bluff +, Climb +, Craft +, Diplomacy +, Disable Device +, Disguise +, Escape Artist +, Gather Information +, Hide +, Intimidate +, Jump +, Knowledge (Dungeoneering) +, Knowledge (Geography) +, Knowledge (Local) +, Knowledge (Nature) +, Listen +, Move Silently +, Open Lock +, Profession +, Ride +, Search +, Sense Motive +, Spot +, Survival +, Swim +, Tumble + and Use Rope + |
Skill Points | 6 + |
Summary | Through this class, a Half-Rylvain can gains a better understanding of both his human and Rylvain lineage and draws upon both to increase his power. + |
Title | Half-Rylvain + |
Will Save Progression | Poor + |