Difference between revisions of "Hellfire Void (3.5e Spell)"
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|author_name=ThunderGod Cid | |author_name=ThunderGod Cid | ||
+ | |balance=Very High | ||
|date_created=April 12, 2011 | |date_created=April 12, 2011 | ||
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|subschool= | |subschool= | ||
|desc=Fire | |desc=Fire | ||
− | |lvl=Hellfire 8, Sorcerer/Wizard 8 | + | |lvl=Cleric 8, Hellfire 8, Sorcerer/Wizard 8 |
|comp=V, S | |comp=V, S | ||
|casttime=1 standard action | |casttime=1 standard action | ||
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|save=None | |save=None | ||
|sr=Yes | |sr=Yes | ||
− | |summary=You | + | |summary=You make a ball of flames that sap magical energy from those within to sustain itself. |
}} | }} | ||
This spell creates a large ball of hellish, roaring flames that envelop all within, [[SRD:Blinded|blinding]] those inside and dealing 1d6 points of fire damage per caster level each round that they remain within. In addition, the area of effect is treated as an ''[[SRD:Antimagic Field|antimagic field]]''. | This spell creates a large ball of hellish, roaring flames that envelop all within, [[SRD:Blinded|blinding]] those inside and dealing 1d6 points of fire damage per caster level each round that they remain within. In addition, the area of effect is treated as an ''[[SRD:Antimagic Field|antimagic field]]''. | ||
− | This spell feeds on the magical energies of those inside, and can last | + | This spell feeds on the magical energies of those inside, and can last beyond its normal duration so long as it deals damage to someone inside each round. The spell disappears if it does not deal any damage for an entire round if it has already surpassed its normal duration. |
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[[Category:Spell]] | [[Category:Spell]] | ||
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Latest revision as of 03:08, 19 September 2012
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Evocation [Fire] | |
Level: | Cleric 8, Hellfire 8, Sorcerer/Wizard 8 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Long (400 ft. + 40 ft./level) |
Area: | 40 ft. radius sphere |
Duration: | 1 round/level; see text |
Saving Throw: | None |
Spell Resistance: | Yes |
This spell creates a large ball of hellish, roaring flames that envelop all within, blinding those inside and dealing 1d6 points of fire damage per caster level each round that they remain within. In addition, the area of effect is treated as an antimagic field.
This spell feeds on the magical energies of those inside, and can last beyond its normal duration so long as it deals damage to someone inside each round. The spell disappears if it does not deal any damage for an entire round if it has already surpassed its normal duration.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
ThunderGod Cidv |
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Facts about "Hellfire Void (3.5e Spell)"
Article Balance | Very High + |
Author | ThunderGod Cid + |
Component | V + and S + |
Descriptor | Fire + |
Identifier | 3.5e Spell + |
Level | Cleric 8 +, Hellfire 8 + and Sorcerer/Wizard 8 + |
Range | Other + |
Rating | Undiscussed + |
School | Evocation + |
Summary | You make a ball of flames that sap magical energy from those within to sustain itself. + |
Title | Hellfire Void + |