https://dnd-wiki.org/w/index.php?title=Human,_Verflucht_(3.5e_Race)&feed=atom&action=history
Human, Verflucht (3.5e Race) - Revision history
2024-03-28T21:09:26Z
Revision history for this page on the wiki
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https://dnd-wiki.org/w/index.php?title=Human,_Verflucht_(3.5e_Race)&diff=245016&oldid=prev
Luigifan18: Grammar check
2015-10-14T21:47:48Z
<p>Grammar check</p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:47, 14 October 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l7" >Line 7:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Verflucht Human==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Verflucht Human==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Summary::Verflucht Humans <del class="diffchange diffchange-inline">where </del>once regular humans, <del class="diffchange diffchange-inline">however </del>a terrible curse has afflicted them.]] The curse caused them to lose some of their humanity, becoming less lively and achieving as a result of crumbling hopes and despair. Their curse however <del class="diffchange diffchange-inline">seem </del>to sustain them to a degree as well as granting them some powerful abilities, however it is slowly but surely get a grip of their existence an will soon start to warp them into horrible creatures if not stopped. Verflucht Humans live a sad existence, completely indistinguishable from normal humans <del class="diffchange diffchange-inline">saved </del>for a mark on their skin, they are often driven to exile when discovered.   </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Summary::Verflucht Humans <ins class="diffchange diffchange-inline">were </ins>once regular humans<ins class="diffchange diffchange-inline">; however</ins>, a terrible curse has afflicted them.]] The curse caused them to lose some of their humanity, becoming less lively and achieving as a result of crumbling hopes and despair. Their curse<ins class="diffchange diffchange-inline">, </ins>however<ins class="diffchange diffchange-inline">, seems </ins>to sustain them to a degree as well as granting them some powerful abilities, however it is slowly but surely get a grip of their existence an will soon start to warp them into horrible creatures if not stopped. Verflucht Humans live a sad existence, completely indistinguishable from normal humans <ins class="diffchange diffchange-inline">save </ins>for a mark on their skin, they are often driven to exile when discovered.   </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Racial Traits===  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Racial Traits===  </div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|attribbonus1=+2</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|attribbonus1=+2</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|attrib1=</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|attrib1=</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|attribfluff=Verflucht <del class="diffchange diffchange-inline">Human </del>are extremely flexible in their abilities and skillsets.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|attribfluff=Verflucht <ins class="diffchange diffchange-inline">Humans </ins>are extremely flexible in their abilities and skillsets.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|type=Humanoid</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|type=Humanoid</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|subtype=Human</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|subtype=Human</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|typefluff=Verflucht <del class="diffchange diffchange-inline">Human </del>are very definitely cursed, but are still human none the less.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|typefluff=Verflucht <ins class="diffchange diffchange-inline">Humans </ins>are very definitely cursed, but are still human none the less.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|size=Medium</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|size=Medium</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|basespeed=30</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|basespeed=30</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|specialtext1=Verflucht <del class="diffchange diffchange-inline">human </del>each possess a cursed mark somewhere on their body<del class="diffchange diffchange-inline">, </del>at first it resembles a black sore. The mark is painless and can easily be hidden, it is <del class="diffchange diffchange-inline">however </del>always detectable under the effect of [[SRD:Detect Evil|''detect evil'']] or [[SRD:Detect Magic|''detect magic'']], even under her clothes and armor and obstacle no thicker than 3 inches.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|specialtext1=Verflucht <ins class="diffchange diffchange-inline">humans </ins>each possess a cursed mark somewhere on their body<ins class="diffchange diffchange-inline">; </ins>at first<ins class="diffchange diffchange-inline">, </ins>it resembles a black sore. The mark is painless and can easily be hidden<ins class="diffchange diffchange-inline">; however</ins>, it is <ins class="diffchange diffchange-inline"> </ins>always detectable under the effect of [[SRD:Detect Evil|''detect evil'']] or [[SRD:Detect Magic|''detect magic'']], even under her clothes and armor and obstacle no thicker than 3 inches.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>:The mark start with no curse token, it is inert. However some action increase the amount of curse token on the verflucht human's cursed mark (see Curse Token below). At 1 to 5 curse token the mark cause a numb pain (no penalties), at 6 to 10 tokens you are constantly [[SRD:Fatigued|fatigued]], at 11 to 15 tokens you are beseeched by [[SRD:Nightmare (Spell)|''nightmares'']] every night, at 16-20 you are constantly [[SRD:Staggered|staggered]] and at 21 or more you become consumed by the curse and turn into a monster (see cursed ability, usually this mean turning into a NPC).     </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>:The mark start with no curse token, it is inert. However some action increase the amount of curse token on the verflucht human's cursed mark (see Curse Token below). At 1 to 5 curse token the mark cause a numb pain (no penalties), at 6 to 10 tokens you are constantly [[SRD:Fatigued|fatigued]], at 11 to 15 tokens you are beseeched by [[SRD:Nightmare (Spell)|''nightmares'']] every night, at 16-20 you are constantly [[SRD:Staggered|staggered]] and at 21 or more you become consumed by the curse and turn into a monster (see cursed ability, usually this mean turning into a NPC).     </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>:Their accursed mark allow them to count as evil creature whenever doing so would be advantageous. This <del class="diffchange diffchange-inline">allow </del>them to cast [evil] spells without penalties and take vile feats (except gaining curse tokens). Lastly the verflucht human gain the [[Black Disciple (3.5e Feat)|black disciple]] feat as a bonus feat, despite being a vile feat it does not give curse tokens.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>:Their accursed mark allow them to count as evil creature whenever doing so would be advantageous. This <ins class="diffchange diffchange-inline">allows </ins>them to cast [evil] spells without penalties and take vile feats (except gaining curse tokens). Lastly the verflucht human gain the [[Black Disciple (3.5e Feat)|black disciple]] feat as a bonus feat, despite being a vile feat it does not give curse tokens.</div></td></tr>
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Luigifan18
https://dnd-wiki.org/w/index.php?title=Human,_Verflucht_(3.5e_Race)&diff=234270&oldid=prev
Leziad at 21:58, 4 March 2015
2015-03-04T21:58:13Z
<p></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:58, 4 March 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l48" >Line 48:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtype5=Ex</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtype5=Ex</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|specialtext6=<del class="diffchange diffchange-inline">Once per day a </del>verflucht human <del class="diffchange diffchange-inline">are able </del>to <del class="diffchange diffchange-inline">mutter a powerful curse, replicating </del>the <del class="diffchange diffchange-inline">effect of </del>[[<del class="diffchange diffchange-inline">SRD:Bestow Curse|''bestow curse''</del>]<del class="diffchange diffchange-inline">] as a </del>spell<del class="diffchange diffchange-inline">-like ability (DC based on highest mental ability score). However successfully using mutter curse immediately give you 5 curse token</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|specialtext6=<ins class="diffchange diffchange-inline">A </ins>verflucht human <ins class="diffchange diffchange-inline">gain a +1 bonus </ins>to <ins class="diffchange diffchange-inline">caster level when casting necromancy spells and spell with </ins>the [<ins class="diffchange diffchange-inline">evil] descriptor. Whenever you cast a </ins>[<ins class="diffchange diffchange-inline">evil</ins>] spell <ins class="diffchange diffchange-inline">that deals damage, that spell deals +1 point of damage per die rolled</ins>.  </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|special6=<del class="diffchange diffchange-inline">Mutter Curse</del></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|special6=<ins class="diffchange diffchange-inline">Malefic Magic</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|specialtype6=<del class="diffchange diffchange-inline">Sp</del></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|specialtype6=<ins class="diffchange diffchange-inline">Ex</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|autolanguage=Common</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|autolanguage=Common</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l62" >Line 62:</td>
<td colspan="2" class="diff-lineno">Line 62:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Gaining Cursed Token: Alongside using ill-fated and mutter curse anytime a verflucht human can gain a curse token by performing the following actions:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Gaining Cursed Token: Alongside using ill-fated and mutter curse anytime a verflucht human can gain a curse token by performing the following actions:</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Casting an [evil] spell give her a single curse token.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Casting <ins class="diffchange diffchange-inline">an [evil] spell or effects that replicate </ins>an [evil] spell give her a single curse token.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Each hour she stay in a [[SRD:Unhallow|unhallowed]] area she gain a single curse token.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Each hour she stay in a [[SRD:Unhallow|unhallowed]] area she gain a single curse token.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Whenever a verflucht human gain a vile feat she gain 2 curse tokens, one of which cannot be removed in any ways.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Whenever a verflucht human gain a vile feat she gain 2 curse tokens, one of which cannot be removed in any ways.  </div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l85" >Line 85:</td>
<td colspan="2" class="diff-lineno">Line 85:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| 11 || 6 || align="left" |  You constantly radiant an [[Aura of Doom (3.5e Spell)|''aura of doom'']] and [[SRD:Desecrate|''desecrate'']]. This is a supernatural ability. ||align="left" | You are beseeched by [[SRD:Nightmare (Spell)|''nightmares'']] every night.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| 11 || 6 || align="left" |  You constantly radiant an [[Aura of Doom (3.5e Spell)|''aura of doom'']] and [[SRD:Desecrate|''desecrate'']]. This is a supernatural ability. ||align="left" | You are beseeched by [[SRD:Nightmare (Spell)|''nightmares'']] every night.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| 16 || 9 || align="left" | You can use <del class="diffchange diffchange-inline">mutter </del>curse at will<del class="diffchange diffchange-inline">, using </del>it <del class="diffchange diffchange-inline">no longer give </del>you curse <del class="diffchange diffchange-inline">tokens</del>. ||align="left" | You are constantly [[SRD:Staggered|staggered]].</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| 16 || 9 || align="left" | You can use <ins class="diffchange diffchange-inline">[[SRD:Bestow Curse|bestow </ins>curse<ins class="diffchange diffchange-inline">]] as a spell-like ability </ins>at will <ins class="diffchange diffchange-inline">at close range. Each time </ins>it <ins class="diffchange diffchange-inline">is successfully used however </ins>you <ins class="diffchange diffchange-inline">gain 1 </ins>curse <ins class="diffchange diffchange-inline">token</ins>. ||align="left" | You are constantly [[SRD:Staggered|staggered]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| 21 || 9 || align="left" | Gain the [[SRD:Half-Fiend|half-fiend]] template. ||align="left" | You are driven [[SRD:Insanity|''insane'']] and become an NPC. Lose all other curse penalties.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| 21 || 9 || align="left" | Gain the [[SRD:Half-Fiend|half-fiend]] template. ||align="left" | You are driven [[SRD:Insanity|''insane'']] and become an NPC. Lose all other curse penalties.</div></td></tr>
</table>
Leziad
https://dnd-wiki.org/w/index.php?title=Human,_Verflucht_(3.5e_Race)&diff=234236&oldid=prev
Leziad at 23:52, 3 March 2015
2015-03-03T23:52:41Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 23:52, 3 March 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l32" >Line 32:</td>
<td colspan="2" class="diff-lineno">Line 32:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtype1=Ex</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtype1=Ex</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|specialtext2=A verflucht human suffer from constant bad luck <del class="diffchange diffchange-inline">that can make her fail tasks she shouldn't be able to fail. If she roll </del>a <del class="diffchange diffchange-inline">natural </del>1 on <del class="diffchange diffchange-inline">any </del>checks <del class="diffchange diffchange-inline">she </del>take <del class="diffchange diffchange-inline">a -20 penalty on that check. If she fail to confirm a critical hit with a natural 1 her attack miss</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|specialtext2=A verflucht human suffer from constant bad luck<ins class="diffchange diffchange-inline">, they take </ins>a <ins class="diffchange diffchange-inline">-</ins>1 <ins class="diffchange diffchange-inline">luck penalty </ins>on <ins class="diffchange diffchange-inline">all skill </ins>checks <ins class="diffchange diffchange-inline">and may never </ins>take <ins class="diffchange diffchange-inline">10</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|special2=Bad Luck</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|special2=Bad Luck</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtype2=Ex</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtype2=Ex</div></td></tr>
</table>
Leziad
https://dnd-wiki.org/w/index.php?title=Human,_Verflucht_(3.5e_Race)&diff=234235&oldid=prev
Leziad at 23:43, 3 March 2015
2015-03-03T23:43:40Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 23:43, 3 March 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l48" >Line 48:</td>
<td colspan="2" class="diff-lineno">Line 48:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtype5=Ex</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtype5=Ex</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|specialtext6=Once per day a verflucht human are able to mutter a powerful curse, replicating the effect of [[SRD:Bestow Curse|''bestow curse'']] <del class="diffchange diffchange-inline">at close range </del>a <del class="diffchange diffchange-inline">s supernatural </del>ability (DC based on highest mental ability score). However successfully using mutter curse immediately give you 5 curse token.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|specialtext6=Once per day a verflucht human are able to mutter a powerful curse, replicating the effect of [[SRD:Bestow Curse|''bestow curse'']] <ins class="diffchange diffchange-inline">as </ins>a <ins class="diffchange diffchange-inline">spell-like </ins>ability (DC based on highest mental ability score). However successfully using mutter curse immediately give you 5 curse token.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|special6=Mutter Curse</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|special6=Mutter Curse</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtype6=Sp</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtype6=Sp</div></td></tr>
</table>
Leziad
https://dnd-wiki.org/w/index.php?title=Human,_Verflucht_(3.5e_Race)&diff=234222&oldid=prev
Leziad at 21:53, 3 March 2015
2015-03-03T21:53:57Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:53, 3 March 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l87" >Line 87:</td>
<td colspan="2" class="diff-lineno">Line 87:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| 16 || 9 || align="left" | You can use mutter curse at will, using it no longer give you curse tokens. ||align="left" | You are constantly [[SRD:Staggered|staggered]].</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| 16 || 9 || align="left" | You can use mutter curse at will, using it no longer give you curse tokens. ||align="left" | You are constantly [[SRD:Staggered|staggered]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| 21 || 9 || align="left" | Gain the [[SRD:Half-Fiend|half-fiend]] template. ||align="left" | You are driven [[SRD:Insanity|''insane'']] and become an NPC.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| 21 || 9 || align="left" | Gain the [[SRD:Half-Fiend|half-fiend]] template. ||align="left" | You are driven [[SRD:Insanity|''insane'']] and become an NPC<ins class="diffchange diffchange-inline">. Lose all other curse penalties</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>
Leziad
https://dnd-wiki.org/w/index.php?title=Human,_Verflucht_(3.5e_Race)&diff=234221&oldid=prev
Leziad: Overhauled the table. Added minimum character level for curse abilities to prevent Lvl 1 PC spamming bestow curse
2015-03-03T21:43:43Z
<p>Overhauled the table. Added minimum character level for curse abilities to prevent Lvl 1 PC spamming bestow curse</p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:43, 3 March 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l26" >Line 26:</td>
<td colspan="2" class="diff-lineno">Line 26:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtext1=Verflucht human each possess a cursed mark somewhere on their body, at first it resembles a black sore. The mark is painless and can easily be hidden, it is however always detectable under the effect of [[SRD:Detect Evil|''detect evil'']] or [[SRD:Detect Magic|''detect magic'']], even under her clothes and armor and obstacle no thicker than 3 inches.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtext1=Verflucht human each possess a cursed mark somewhere on their body, at first it resembles a black sore. The mark is painless and can easily be hidden, it is however always detectable under the effect of [[SRD:Detect Evil|''detect evil'']] or [[SRD:Detect Magic|''detect magic'']], even under her clothes and armor and obstacle no thicker than 3 inches.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>:The mark start with no curse token, it is inert. However some action increase the amount of curse token on the verflucht human's cursed mark (see Curse Token below). At 1 to 5 curse token the mark cause a numb pain (no penalties), at 6 to 10 tokens you are constantly [[SRD:Fatigued|fatigued]], at 11 to 15 tokens <del class="diffchange diffchange-inline">our </del>are beseeched by [[SRD:Nightmare (Spell)|''nightmares'']] every night, at 16-20 you are constantly [[SRD:Staggered|staggered]] and at 21 or more you become consumed by the curse and turn into a monster (see cursed ability, usually this mean turning into a NPC).     </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>:The mark start with no curse token, it is inert. However some action increase the amount of curse token on the verflucht human's cursed mark (see Curse Token below). At 1 to 5 curse token the mark cause a numb pain (no penalties), at 6 to 10 tokens you are constantly [[SRD:Fatigued|fatigued]], at 11 to 15 tokens <ins class="diffchange diffchange-inline">you </ins>are beseeched by [[SRD:Nightmare (Spell)|''nightmares'']] every night, at 16-20 you are constantly [[SRD:Staggered|staggered]] and at 21 or more you become consumed by the curse and turn into a monster (see cursed ability, usually this mean turning into a NPC).     </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>:Their accursed mark allow them to count as evil creature whenever doing so would be advantageous. This allow them to cast [evil] spells without penalties and take vile feats (except gaining curse tokens). Lastly the verflucht human gain the [[Black Disciple (3.5e Feat)|black disciple]] feat as a bonus feat, despite being a vile feat it does not give curse tokens.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>:Their accursed mark allow them to count as evil creature whenever doing so would be advantageous. This allow them to cast [evil] spells without penalties and take vile feats (except gaining curse tokens). Lastly the verflucht human gain the [[Black Disciple (3.5e Feat)|black disciple]] feat as a bonus feat, despite being a vile feat it does not give curse tokens.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l74" >Line 74:</td>
<td colspan="2" class="diff-lineno">Line 74:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Performing a completely selfless may cause you to lose 1 curse token (DM's option).</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Performing a completely selfless may cause you to lose 1 curse token (DM's option).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Cursed Abilities:''' These abilities are acquired as you gain more curse tokens, if you lose curse tokens you also lose the abilities if you go below the minimum amount of curse token necessary.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Cursed <ins class="diffchange diffchange-inline">Effects and </ins>Abilities:''' These abilities are acquired as you gain more curse tokens, if you lose curse tokens you also lose the abilities if you go below the minimum amount of curse token necessary<ins class="diffchange diffchange-inline">. If the verflucht human do not meet the minimum character level requirement for the curse ability of his corruption level he does not gain it ability but still suffer it penalty</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{| class="zebra d20"</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{| class="zebra d20"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>! Minimum<br>Cursed Token !! <del class="diffchange diffchange-inline">align="left" | </del>'''Abilities'''</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>! Minimum<br>Cursed Token !! <ins class="diffchange diffchange-inline">Minimum<br>Character Levels !!  </ins>'''Abilities<ins class="diffchange diffchange-inline">''' !! '''Penalties</ins>'''</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| 1 || align="left" | You become almost immune to vile damage, taking it a non-lethal damage.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| 1 <ins class="diffchange diffchange-inline">|| — </ins>||align="left" | You become almost immune to vile damage, taking it a non-lethal damage. <ins class="diffchange diffchange-inline">||align="left" |</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| 6 || align="left" | You gain blindsight out of 300 feet, however you can only detect cursed creature (creatures under a [[SRD:<del class="diffchange diffchange-inline">Bestwo </del>Curse|''bestow curse'']] or similar effect, other verflucht human, etc).</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| 6 <ins class="diffchange diffchange-inline">|| 3 </ins>|| align="left" | You gain blindsight out of 300 feet, however you can only detect cursed creature (creatures under a [[SRD:<ins class="diffchange diffchange-inline">Bestow </ins>Curse|''bestow curse'']] or similar effect, other verflucht human, etc)<ins class="diffchange diffchange-inline">. ||align="left" | You are constantly [[SRD:Fatigued|fatigued]]</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| 11 || align="left" |  You constantly radiant an [[Aura of Doom (3.5e Spell)|''aura of doom'']] and [[SRD:Desecrate|''desecrate'']]. This is a supernatural ability.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| 11 <ins class="diffchange diffchange-inline">|| 6 </ins>|| align="left" |  You constantly radiant an [[Aura of Doom (3.5e Spell)|''aura of doom'']] and [[SRD:Desecrate|''desecrate'']]. This is a supernatural ability<ins class="diffchange diffchange-inline">. ||align="left" | You are beseeched by [[SRD:Nightmare (Spell)|''nightmares'']] every night</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| 16 || align="left" | You can use mutter curse at will, using it no longer give you curse tokens.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| 16 <ins class="diffchange diffchange-inline">|| 9 </ins>|| align="left" | You can use mutter curse at will, using it no longer give you curse tokens<ins class="diffchange diffchange-inline">. ||align="left" | You are constantly [[SRD:Staggered|staggered]]</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| 21 || align="left" | Gain the [[SRD:Half-Fiend|half-fiend]] template <del class="diffchange diffchange-inline">and become </del>[[SRD:Insanity|''insane'']]<del class="diffchange diffchange-inline">. You </del>become an NPC.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| 21 <ins class="diffchange diffchange-inline">|| 9 </ins>|| align="left" | Gain the [[SRD:Half-Fiend|half-fiend]] template<ins class="diffchange diffchange-inline">. ||align="left" | You are driven </ins>[[SRD:Insanity|''insane'']] <ins class="diffchange diffchange-inline">and </ins>become an NPC.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>
Leziad
https://dnd-wiki.org/w/index.php?title=Human,_Verflucht_(3.5e_Race)&diff=234175&oldid=prev
Leziad at 13:02, 3 March 2015
2015-03-03T13:02:14Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 13:02, 3 March 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l50" >Line 50:</td>
<td colspan="2" class="diff-lineno">Line 50:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtext6=Once per day a verflucht human are able to mutter a powerful curse, replicating the effect of [[SRD:Bestow Curse|''bestow curse'']] at close range a s supernatural ability (DC based on highest mental ability score). However successfully using mutter curse immediately give you 5 curse token.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|specialtext6=Once per day a verflucht human are able to mutter a powerful curse, replicating the effect of [[SRD:Bestow Curse|''bestow curse'']] at close range a s supernatural ability (DC based on highest mental ability score). However successfully using mutter curse immediately give you 5 curse token.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|special6=Mutter Curse</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|special6=Mutter Curse</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|specialtype6=<del class="diffchange diffchange-inline">Su</del></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|specialtype6=<ins class="diffchange diffchange-inline">Sp</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|autolanguage=Common</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|autolanguage=Common</div></td></tr>
</table>
Leziad
https://dnd-wiki.org/w/index.php?title=Human,_Verflucht_(3.5e_Race)&diff=233944&oldid=prev
Tarkisflux at 23:26, 28 February 2015
2015-02-28T23:26:32Z
<p></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 23:26, 28 February 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l76" >Line 76:</td>
<td colspan="2" class="diff-lineno">Line 76:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Cursed Abilities:''' These abilities are acquired as you gain more curse tokens, if you lose curse tokens you also lose the abilities if you go below the minimum amount of curse token necessary.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Cursed Abilities:''' These abilities are acquired as you gain more curse tokens, if you lose curse tokens you also lose the abilities if you go below the minimum amount of curse token necessary.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{| <del class="diffchange diffchange-inline">  </del>class="zebra d20"</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{| class="zebra d20"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>! Minimum<br>Cursed Token !! align="left" | '''Abilities'''</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>! Minimum<br>Cursed Token !! align="left" | '''Abilities'''</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| 21 || align="left" | Gain the [[SRD:Half-Fiend|half-fiend]] template and become [[SRD:Insanity|''insane'']]. You become an NPC.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| 21 || align="left" | Gain the [[SRD:Half-Fiend|half-fiend]] template and become [[SRD:Insanity|''insane'']]. You become an NPC.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del>|}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Vital Statistics===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Vital Statistics===</div></td></tr>
</table>
Tarkisflux
https://dnd-wiki.org/w/index.php?title=Human,_Verflucht_(3.5e_Race)&diff=233943&oldid=prev
Leziad: what the fuck is up with this table, I which I could get it inside the racial traits but i'm unable. And now it in vital statistic... what. Is that a curse?
2015-02-28T23:24:30Z
<p>what the fuck is up with this table, I which I could get it inside the racial traits but i'm unable. And now it in vital statistic... what. Is that a curse?</p>
<p><b>New page</b></p><div>{{author<br />
|author_name=Leziad<br />
|date_created=28th February 2015<br />
|status=Almost Finished (stupid table)<br />
}}<br />
<br />
==Verflucht Human==<br />
<br />
[[Summary::Verflucht Humans where once regular humans, however a terrible curse has afflicted them.]] The curse caused them to lose some of their humanity, becoming less lively and achieving as a result of crumbling hopes and despair. Their curse however seem to sustain them to a degree as well as granting them some powerful abilities, however it is slowly but surely get a grip of their existence an will soon start to warp them into horrible creatures if not stopped. Verflucht Humans live a sad existence, completely indistinguishable from normal humans saved for a mark on their skin, they are often driven to exile when discovered. <br />
<br />
===Racial Traits=== <br />
<br />
{{3.5e Racial Traits<br />
|name=Verflucht Human<br />
|attribbonus1=+2<br />
|attrib1=<br />
|attribfluff=Verflucht Human are extremely flexible in their abilities and skillsets.<br />
<br />
|type=Humanoid<br />
|subtype=Human<br />
|typefluff=Verflucht Human are very definitely cursed, but are still human none the less.<br />
<br />
|size=Medium<br />
|basespeed=30<br />
<br />
|specialtext1=Verflucht human each possess a cursed mark somewhere on their body, at first it resembles a black sore. The mark is painless and can easily be hidden, it is however always detectable under the effect of [[SRD:Detect Evil|''detect evil'']] or [[SRD:Detect Magic|''detect magic'']], even under her clothes and armor and obstacle no thicker than 3 inches. <br />
<br />
:The mark start with no curse token, it is inert. However some action increase the amount of curse token on the verflucht human's cursed mark (see Curse Token below). At 1 to 5 curse token the mark cause a numb pain (no penalties), at 6 to 10 tokens you are constantly [[SRD:Fatigued|fatigued]], at 11 to 15 tokens our are beseeched by [[SRD:Nightmare (Spell)|''nightmares'']] every night, at 16-20 you are constantly [[SRD:Staggered|staggered]] and at 21 or more you become consumed by the curse and turn into a monster (see cursed ability, usually this mean turning into a NPC). <br />
<br />
:Their accursed mark allow them to count as evil creature whenever doing so would be advantageous. This allow them to cast [evil] spells without penalties and take vile feats (except gaining curse tokens). Lastly the verflucht human gain the [[Black Disciple (3.5e Feat)|black disciple]] feat as a bonus feat, despite being a vile feat it does not give curse tokens.<br />
|special1=Accursed Mark<br />
|specialtype1=Ex<br />
<br />
|specialtext2=A verflucht human suffer from constant bad luck that can make her fail tasks she shouldn't be able to fail. If she roll a natural 1 on any checks she take a -20 penalty on that check. If she fail to confirm a critical hit with a natural 1 her attack miss.<br />
|special2=Bad Luck<br />
|specialtype2=Ex<br />
<br />
|specialtext3=Verflucht human possess special abilities based on the amount of curse token they have on their accursed mark, the DCs of their ability is based on their highest mental ability score. The curse abilities are listed under curse token below.<br />
|special3=Curse Abilities<br />
|specialtype3=<br />
<br />
|specialtext4=A verflucht human do not age, they do not accrue aging bonuses or penalties and have no maximum age. Their appearance is based on their age before becoming cursed, however it is not reflected in their ability scores. They do not need to eat, drink or even breath but still feel the need to and will take any non-fatal penalties for not doing so. Additionally verflucht human are immune to the effects of lesser curse, effects such as [[SRD:Bestow Curse|''bestow curse'']] and similar curse spells and effects have no hold upon them. <br />
|special4=Cursed Existence<br />
|specialtype4=Ex<br />
<br />
|specialtext5=Whenever a verflucht human roll a saving throw against a spell or spell-like ability with the [evil] descriptor or of the necromancy school as well as effects imitating one of the two she must roll two saving throws. She may choose the either of the roll. However if she choose the highest of the two add one curse taken on her cursed mark.<br />
|special5=Ill Fated<br />
|specialtype5=Ex<br />
<br />
|specialtext6=Once per day a verflucht human are able to mutter a powerful curse, replicating the effect of [[SRD:Bestow Curse|''bestow curse'']] at close range a s supernatural ability (DC based on highest mental ability score). However successfully using mutter curse immediately give you 5 curse token.<br />
|special6=Mutter Curse<br />
|specialtype6=Su<br />
<br />
|autolanguage=Common<br />
|bonuslanguage=Any non-secret<br />
|favoredclass=<br />
|la=0<br />
|ecl=1<br />
}}<br />
<br />
==== Curse Tokens====<br />
<br />
Gaining Cursed Token: Alongside using ill-fated and mutter curse anytime a verflucht human can gain a curse token by performing the following actions:<br />
* Casting an [evil] spell give her a single curse token. <br />
* Each hour she stay in a [[SRD:Unhallow|unhallowed]] area she gain a single curse token.<br />
* Whenever a verflucht human gain a vile feat she gain 2 curse tokens, one of which cannot be removed in any ways. <br />
* Whenever she naturally age one year she gain 1 curse token.<br />
* Performing vile actions may cause you to gain a single curse token (DM's option).<br />
<br />
Losing Curse Token:<br />
* Resting in a [[SRD:Hallow|''hallowed'']] area for at least 8 hours remove one curse token.<br />
* A single casting of [[SRD:Break Enchantment|''break enchantment'']] or [[SRD:Remove Curse|''remove curse'']] remove a single curse token. Soon however the curse become resistant to spells. Each time a spell is used to remove a curse point there a cumulative 5% chance it will fail (to a maximum of 100% in which she become completely immune). <br />
* A single casting of [[SRD:Wish|wish]] remove five curse tokens. <br />
* Performing a completely selfless may cause you to lose 1 curse token (DM's option).<br />
<br />
'''Cursed Abilities:''' These abilities are acquired as you gain more curse tokens, if you lose curse tokens you also lose the abilities if you go below the minimum amount of curse token necessary.<br />
<br />
{| class="zebra d20"<br />
|-<br />
! Minimum<br>Cursed Token !! align="left" | '''Abilities'''<br />
|-<br />
| 1 || align="left" | You become almost immune to vile damage, taking it a non-lethal damage.<br />
|-<br />
| 6 || align="left" | You gain blindsight out of 300 feet, however you can only detect cursed creature (creatures under a [[SRD:Bestwo Curse|''bestow curse'']] or similar effect, other verflucht human, etc).<br />
|-<br />
| 11 || align="left" | You constantly radiant an [[Aura of Doom (3.5e Spell)|''aura of doom'']] and [[SRD:Desecrate|''desecrate'']]. This is a supernatural ability.<br />
|-<br />
| 16 || align="left" | You can use mutter curse at will, using it no longer give you curse tokens. <br />
|-<br />
| 21 || align="left" | Gain the [[SRD:Half-Fiend|half-fiend]] template and become [[SRD:Insanity|''insane'']]. You become an NPC.<br />
|-|}<br />
<br />
===Vital Statistics===<br />
<br />
{{Random Heights and Weights<br />
|race=Human<br />
|mbaseft=4<br />
|mbasein=10<br />
|mmodin=2d10<br />
|mbaselb=120<br />
|mmodlb=2d4<br />
|fbaseft=4<br />
|fbasein=5<br />
|fmodin=2d10<br />
|fbaselb=85<br />
|fmodlb=2d4<br />
}}<br />
<br />
<br />
----<br />
{{3.5e Races Breadcrumb}}<br />
[[Category:3.5e]]<br />
[[Category:User]]<br />
[[Category:Race]]<br />
{{Navboxes}}</div>
Leziad