Hunter's Quarry (5e Alternate Class Feature)

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Author: Ghostwheel (talk)
Date Created: November 19 2020
Status: Complete
Editing: Clarity edits only please
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Hunter's Quarry

This is an alternate feature for the Ranger class. Characters who select this alternate benefit lose access to Favored Enemy. :None  

Hunter's Quarry

You can channel your reserve of magical power to enhance your strikes by marking your enemies magically. As a bonus action, you may choose a creature that you can see within 90 feet; until the start of your next turn, weapon attacks you make against that creature deal 1d6 additional damage. You can use this bonus action a number of times equal to your Proficiency Bonus, and regain expended uses when you finish a long rest.

You may activate this ability without expending a use by expending a spell slot, in which case the effect of this ability lasts for a number of rounds equal to the spell's level, and you may spend a bonus action to change your focus to a different creature, moving your mark to them while the effect is still active. The maximum level spell slot that may be expended on this ability is equal to the highest-level spell you know granted by the ranger.



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Ghostwheel's Homebrew (394 Articles)
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AuthorGhostwheel +
ClassRanger +
Identifier5e Alternate Class Feature +
Level1 +
PrerequisitesNone +
RatingUndiscussed +
TitleHunter's Quarry +